LScript
E784413
LScript is a scripting language used to automate tasks and extend functionality within the LightWave 3D computer graphics and animation software.
Statements (49)
| Predicate | Object |
|---|---|
| instanceOf |
domain-specific language
ⓘ
scripting language ⓘ |
| allows |
automation of repetitive tasks in LightWave 3D
ⓘ
creation of custom animation tools ⓘ creation of custom modeling tools ⓘ pipeline integration with external tools via scripting ⓘ |
| canBeSavedAs | text files ⓘ |
| canBeUsedBy |
LightWave 3D artists
ⓘ
pipeline developers ⓘ technical directors ⓘ |
| designedFor | LightWave 3D NERFINISHED ⓘ |
| developedFor | NewTek LightWave 3D NERFINISHED ⓘ |
| domain |
3D animation
ⓘ
3D computer graphics ⓘ |
| hasFeature |
access to LightWave 3D item properties
ⓘ
access to LightWave 3D object data ⓘ access to LightWave 3D scene data ⓘ access to geometry data ⓘ access to keyframes and animation channels ⓘ access to rendering settings ⓘ access to surface and material data ⓘ control structures such as loops and conditionals ⓘ custom command definition ⓘ event-driven callbacks ⓘ file input and output ⓘ interactive tools ⓘ math and vector operations ⓘ non-interactive scripts ⓘ plug-in style scripts ⓘ string manipulation ⓘ user interface creation ⓘ |
| integratedInto | LightWave 3D plug-in system NERFINISHED ⓘ |
| primaryEnvironment |
LightWave 3D Layout
NERFINISHED
ⓘ
LightWave 3D Modeler NERFINISHED ⓘ |
| programmingParadigm | procedural programming ⓘ |
| relatedTo |
LightWave 3D SDK
NERFINISHED
ⓘ
LightWave 3D plug-ins NERFINISHED ⓘ |
| runsWithin | LightWave 3D environment ⓘ |
| supports |
Layout in LightWave 3D
NERFINISHED
ⓘ
Modeler in LightWave 3D NERFINISHED ⓘ |
| typicalFileExtension | .ls ⓘ |
| usedFor |
automating rendering workflows in LightWave 3D
ⓘ
automating tasks in LightWave 3D ⓘ batch processing scenes and objects in LightWave 3D ⓘ creating custom plug-ins for LightWave 3D ⓘ creating custom tools in LightWave 3D ⓘ customizing LightWave 3D user workflows ⓘ extending functionality of LightWave 3D ⓘ procedural animation in LightWave 3D ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.