LScript
E784413
LScript is a scripting language used to automate tasks and extend functionality within the LightWave 3D computer graphics and animation software.
All labels observed (1)
| Label | Occurrences |
|---|---|
| LScript canonical | 1 |
How this entity was disambiguated
This entity first appeared as the object of triple T9187653 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
Target entity: LScript Context triple: [LightWave 3D, supportsLanguage, LScript]
-
A.
Locoscript
Locoscript is a word processing program best known for being the primary office and writing software bundled with Amstrad’s PCW series of personal computers in the 1980s.
-
B.
LSL
LSL is the currency code for the Lesotho loti, the official monetary unit of Lesotho.
-
C.
BrainScript
BrainScript is a domain-specific scripting language developed for defining and training neural networks within the Microsoft Cognitive Toolkit (CNTK).
-
D.
LUA
LUA is the IATA airport code for Tenzing-Hillary Airport, the small but famous gateway to Nepal’s Everest region.
-
E.
NewtonScript
NewtonScript is an object-oriented, prototype-based programming language developed by Apple for its Newton PDA platform, designed for ease of use in pen-based and mobile applications.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Target entity: LScript Target entity description: LScript is a scripting language used to automate tasks and extend functionality within the LightWave 3D computer graphics and animation software.
-
A.
Locoscript
Locoscript is a word processing program best known for being the primary office and writing software bundled with Amstrad’s PCW series of personal computers in the 1980s.
-
B.
LSL
LSL is the currency code for the Lesotho loti, the official monetary unit of Lesotho.
-
C.
BrainScript
BrainScript is a domain-specific scripting language developed for defining and training neural networks within the Microsoft Cognitive Toolkit (CNTK).
-
D.
LUA
LUA is the IATA airport code for Tenzing-Hillary Airport, the small but famous gateway to Nepal’s Everest region.
-
E.
NewtonScript
NewtonScript is an object-oriented, prototype-based programming language developed by Apple for its Newton PDA platform, designed for ease of use in pen-based and mobile applications.
- F. None of above. chosen
Statements (49)
| Predicate | Object |
|---|---|
| instanceOf |
domain-specific language
ⓘ
scripting language ⓘ |
| allows |
automation of repetitive tasks in LightWave 3D
ⓘ
creation of custom animation tools ⓘ creation of custom modeling tools ⓘ pipeline integration with external tools via scripting ⓘ |
| canBeSavedAs | text files ⓘ |
| canBeUsedBy |
LightWave 3D artists
ⓘ
pipeline developers ⓘ technical directors ⓘ |
| designedFor | LightWave 3D NERFINISHED ⓘ |
| developedFor | NewTek LightWave 3D NERFINISHED ⓘ |
| domain |
3D animation
ⓘ
3D computer graphics ⓘ |
| hasFeature |
access to LightWave 3D item properties
ⓘ
access to LightWave 3D object data ⓘ access to LightWave 3D scene data ⓘ access to geometry data ⓘ access to keyframes and animation channels ⓘ access to rendering settings ⓘ access to surface and material data ⓘ control structures such as loops and conditionals ⓘ custom command definition ⓘ event-driven callbacks ⓘ file input and output ⓘ interactive tools ⓘ math and vector operations ⓘ non-interactive scripts ⓘ plug-in style scripts ⓘ string manipulation ⓘ user interface creation ⓘ |
| integratedInto | LightWave 3D plug-in system NERFINISHED ⓘ |
| primaryEnvironment |
LightWave 3D Layout
NERFINISHED
ⓘ
LightWave 3D Modeler NERFINISHED ⓘ |
| programmingParadigm | procedural programming ⓘ |
| relatedTo |
LightWave 3D SDK
NERFINISHED
ⓘ
LightWave 3D plug-ins NERFINISHED ⓘ |
| runsWithin | LightWave 3D environment ⓘ |
| supports |
Layout in LightWave 3D
NERFINISHED
ⓘ
Modeler in LightWave 3D NERFINISHED ⓘ |
| typicalFileExtension | .ls ⓘ |
| usedFor |
automating rendering workflows in LightWave 3D
ⓘ
automating tasks in LightWave 3D ⓘ batch processing scenes and objects in LightWave 3D ⓘ creating custom plug-ins for LightWave 3D ⓘ creating custom tools in LightWave 3D ⓘ customizing LightWave 3D user workflows ⓘ extending functionality of LightWave 3D ⓘ procedural animation in LightWave 3D ⓘ |
How these facts were elicited
The pipeline generated the facts above by prompting gpt-5.1 with this entity's name + description and the instruction below.
You are a knowledge base construction expert. Given a subject entity and a description of it, return factual statements that you know for the subject as a JSON list of dictionaries(triples), where keys must be "subject", "predicate" and "object". The number of facts may be very high, between 25 to 50 or more, for very popular subjects. For less popular subjects, the number of facts can be very low, like 5 or 10. # Requirements - If you don't know the subject at all, return an empty list. - If the subject is not a named entity, return an empty list. - Include at least one triple where predicate is "instanceOf". - Do not get too wordy. - Separate several objects into multiple triples with one object.
Subject: LScript Description of subject: LScript is a scripting language used to automate tasks and extend functionality within the LightWave 3D computer graphics and animation software.
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.