IBM Gekko
E773922
IBM Gekko is a custom PowerPC-based microprocessor developed by IBM for use as the main CPU in Nintendo’s GameCube console.
Statements (40)
| Predicate | Object |
|---|---|
| instanceOf |
PowerPC-based microprocessor
ⓘ
microprocessor ⓘ |
| applicationDomain | home video game consoles ⓘ |
| architecture | PowerPC NERFINISHED ⓘ |
| basedOn | PowerPC 750CXe NERFINISHED ⓘ |
| busSpeed | 162 MHz ⓘ |
| clockSpeed | 485 MHz ⓘ |
| codename | Gekko NERFINISHED ⓘ |
| compatibleWith | PowerPC software (with restrictions) ⓘ |
| countryOfDeveloper | United States NERFINISHED ⓘ |
| designedFor | Nintendo GameCube NERFINISHED ⓘ |
| developer | IBM ⓘ |
| developerDivision | IBM Microelectronics NERFINISHED ⓘ |
| family | PowerPC 7xx family NERFINISHED ⓘ |
| floatingPointUnit | enhanced floating-point unit ⓘ |
| generation | sixth-generation console CPU ⓘ |
| hasFeature |
custom graphics-oriented instructions
ⓘ
enhanced floating-point performance for games ⓘ |
| instructionSet | PowerPC ISA NERFINISHED ⓘ |
| L1CacheSize |
32 KB data cache
ⓘ
32 KB instruction cache ⓘ |
| L2CacheSize | 256 KB ⓘ |
| mainCPUOf | Nintendo GameCube NERFINISHED ⓘ |
| manufacturer | IBM NERFINISHED ⓘ |
| marketAvailability | embedded in Nintendo GameCube only ⓘ |
| packageType | flip-chip BGA ⓘ |
| processTechnology | 180 nm ⓘ |
| releaseContext | launched with Nintendo GameCube in 2001 ⓘ |
| SIMDExtensions | custom SIMD instructions for graphics and media ⓘ |
| supports |
3D graphics-related instructions
ⓘ
floating-point operations ⓘ integer operations ⓘ |
| systemBusWidth | 64-bit ⓘ |
| targetApplication | video game console ⓘ |
| transistorCount | approximately 21 million ⓘ |
| usedBy | Nintendo NERFINISHED ⓘ |
| usedIn | Nintendo GameCube NERFINISHED ⓘ |
| usedWith | ATI Flipper GPU NERFINISHED ⓘ |
| voltage | 1.8 V core voltage (approximate) ⓘ |
| wordSize | 32-bit ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.