EyeSight

E773459

EyeSight is Apple’s outward-facing display system on the Vision Pro headset that shows a realistic view of the wearer’s eyes to people nearby.

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Statements (46)

Predicate Object
instanceOf Apple technology feature
display system
announcedAtEvent WWDC 2023 NERFINISHED
announcementDate 2023-06-05
associatedWithProduct Apple Vision Pro NERFINISHED
brandOwner Apple Inc. NERFINISHED
category augmented reality interface
human–computer interaction feature
designedFor bystanders near the headset wearer
co-present people in the same physical space
developer Apple Inc.
featureOf spatial computing experience on Apple Vision Pro
hasNameStyle CamelCase
indicates whether the wearer can see the people around them
whether the wearer is engaged with virtual content
inputDataSource depth sensors
face tracking sensors
internal eye-tracking cameras
introducedWith first-generation Apple Vision Pro NERFINISHED
marketingTermOf Apple Inc. NERFINISHED
operatesOn front surface of Apple Vision Pro headset
operatesWhen Apple Vision Pro is worn NERFINISHED
platform Apple Vision Pro NERFINISHED
visionOS NERFINISHED
privacyCharacteristic does not show a direct video feed of the wearer’s real eyes
shows a synthesized representation of the wearer’s eyes
purpose to improve social presence while wearing Apple Vision Pro
to reduce social isolation when using a mixed reality headset
to show a realistic view of the wearer’s eyes to people nearby
relatedConcept augmented reality
mixed reality
spatial computing
renderingMethod 3D reconstruction of the wearer’s face and eyes
supportsUseCase co-located collaboration in mixed reality
social interaction while wearing a headset
technologyType mixed reality user interface
spatial computing interface
trademarkStatus Apple marketing name
usesHardwareComponent external lenticular lens system
front glass cover of Apple Vision Pro
front-facing OLED display
outward-facing display
visualContent animation indicating user’s level of immersion
rendered image of wearer’s eyes
visual cues when user is aware of surroundings
visual cues when user is fully immersed

Referenced by (2)

Full triples — surface form annotated when it differs from this entity's canonical label.