Aggression: Stability and the Selfish Machine
E765777
"Aggression: Stability and the Selfish Machine" is a chapter in Richard Dawkins' book *The Selfish Gene* that explores how aggressive behavior and conflict can be understood through evolutionary game theory and the concept of evolutionarily stable strategies.
All labels observed (1)
| Label | Occurrences |
|---|---|
| Aggression: Stability and the Selfish Machine canonical | 1 |
How this entity was disambiguated
This entity first appeared as the object of triple T8913245 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
Target entity: Aggression: Stability and the Selfish Machine Context triple: [The Selfish Gene, hasChapter, Aggression: Stability and the Selfish Machine]
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A.
On Aggression
On Aggression is a seminal 1963 work of ethology by Konrad Lorenz that explores the biological roots and evolutionary function of aggressive behavior in animals and humans.
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B.
The Calculus of Selfishness
The Calculus of Selfishness is a book by Karl Sigmund that uses mathematical and game-theoretic models to analyze how individual self-interest shapes cooperation, conflict, and social behavior.
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C.
On Imitation
"On Imitation" is a lost rhetorical treatise by the ancient Greek critic Dionysius of Halicarnassus that discussed literary style and the principles of imitating classical authors.
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D.
Toward a General Theory of Action
Toward a General Theory of Action is a foundational sociological work that systematically outlines a comprehensive framework for understanding human action and social systems.
-
E.
The Intelligence of Emotions
The Intelligence of Emotions is the subtitle of Martha C. Nussbaum’s philosophical work "Upheavals of Thought," which explores how emotions are integral to rational judgment, ethics, and human flourishing.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Target entity: Aggression: Stability and the Selfish Machine Target entity description: "Aggression: Stability and the Selfish Machine" is a chapter in Richard Dawkins' book *The Selfish Gene* that explores how aggressive behavior and conflict can be understood through evolutionary game theory and the concept of evolutionarily stable strategies.
-
A.
On Aggression
On Aggression is a seminal 1963 work of ethology by Konrad Lorenz that explores the biological roots and evolutionary function of aggressive behavior in animals and humans.
-
B.
The Calculus of Selfishness
The Calculus of Selfishness is a book by Karl Sigmund that uses mathematical and game-theoretic models to analyze how individual self-interest shapes cooperation, conflict, and social behavior.
-
C.
On Imitation
"On Imitation" is a lost rhetorical treatise by the ancient Greek critic Dionysius of Halicarnassus that discussed literary style and the principles of imitating classical authors.
-
D.
Toward a General Theory of Action
Toward a General Theory of Action is a foundational sociological work that systematically outlines a comprehensive framework for understanding human action and social systems.
-
E.
The Intelligence of Emotions
The Intelligence of Emotions is the subtitle of Martha C. Nussbaum’s philosophical work "Upheavals of Thought," which explores how emotions are integral to rational judgment, ethics, and human flourishing.
- F. None of above. chosen
Statements (40)
| Predicate | Object |
|---|---|
| instanceOf |
book chapter
ⓘ
non-fiction chapter ⓘ |
| aimsTo |
explain aggression without invoking group benefit
ⓘ
illustrate the concept of the selfish gene through conflict ⓘ |
| author | Richard Dawkins NERFINISHED ⓘ |
| containedInEdition |
first edition of The Selfish Gene
ⓘ
later editions of The Selfish Gene ⓘ |
| countryOfOriginOfContainingWork | United Kingdom NERFINISHED ⓘ |
| discusses |
conditions under which aggression is favored by natural selection
ⓘ
conflict resolution in animals ⓘ stability of aggressive and peaceful strategies ⓘ strategic interactions between individuals ⓘ |
| explainsConcept |
costs and benefits of aggression
ⓘ
evolutionarily stable strategy ⓘ frequency-dependent selection ⓘ game-theoretic modeling of conflict ⓘ strategies in animal contests ⓘ |
| field |
behavioral ecology
ⓘ
evolutionary biology ⓘ evolutionary psychology ⓘ |
| genre | popular science ⓘ |
| hasForm | prose ⓘ |
| hasPerspective | gene-centered view of evolution ⓘ |
| intendedAudience |
general readers interested in evolution
ⓘ
students of biology ⓘ |
| language | English ⓘ |
| mainSubject |
aggression
ⓘ
animal behavior ⓘ conflict ⓘ evolutionarily stable strategy ⓘ evolutionary biology ⓘ evolutionary game theory ⓘ |
| partOf | The Selfish Gene NERFINISHED ⓘ |
| publicationYearOfContainingWork | 1976 ⓘ |
| publisherOfContainingWork | Oxford University Press NERFINISHED ⓘ |
| relatedConcept |
Hawk–Dove game
NERFINISHED
ⓘ
selfish gene ⓘ |
| relatedWork | The Selfish Gene NERFINISHED ⓘ |
| usesMethod |
evolutionary game theory
ⓘ
mathematical modeling ⓘ |
How these facts were elicited
The pipeline generated the facts above by prompting gpt-5.1 with this entity's name + description and the instruction below.
You are a knowledge base construction expert. Given a subject entity and a description of it, return factual statements that you know for the subject as a JSON list of dictionaries(triples), where keys must be "subject", "predicate" and "object". The number of facts may be very high, between 25 to 50 or more, for very popular subjects. For less popular subjects, the number of facts can be very low, like 5 or 10. # Requirements - If you don't know the subject at all, return an empty list. - If the subject is not a named entity, return an empty list. - Include at least one triple where predicate is "instanceOf". - Do not get too wordy. - Separate several objects into multiple triples with one object.
Subject: Aggression: Stability and the Selfish Machine Description of subject: "Aggression: Stability and the Selfish Machine" is a chapter in Richard Dawkins' book *The Selfish Gene* that explores how aggressive behavior and conflict can be understood through evolutionary game theory and the concept of evolutionarily stable strategies.
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.