ATI Flipper
E760720
ATI Flipper is a graphics processing unit developed by ATI Technologies for Nintendo’s GameCube console, known for its role in enabling the system’s distinctive visual capabilities.
Statements (46)
| Predicate | Object |
|---|---|
| instanceOf | graphics processing unit ⓘ |
| alphaChannelDepth | 8-bit alpha ⓘ |
| architecture | fixed-function pipeline ⓘ |
| busType | proprietary high-speed bus to Gekko ⓘ |
| clockSpeed | 162 MHz ⓘ |
| codename | Flipper NERFINISHED ⓘ |
| colorDepthSupport | 24-bit color ⓘ |
| companyHeadquartersOfDeveloper | Markham, Ontario NERFINISHED ⓘ |
| connectsTo | IBM Gekko CPU NERFINISHED ⓘ |
| countryOfOrigin | Canada ⓘ |
| designedFor | standard-definition televisions ⓘ |
| developer | ATI Technologies NERFINISHED ⓘ |
| embeddedMemorySize | 3 MB ⓘ |
| framebufferConfiguration | 2 MB embedded framebuffer ⓘ |
| integratedInto | Nintendo GameCube system-on-chip complex NERFINISHED ⓘ |
| manufacturer | NEC NERFINISHED ⓘ |
| market | sixth-generation game consoles ⓘ |
| maxTextureLayers | 8 ⓘ |
| maxTextureSize | 1024x1024 ⓘ |
| memoryType | embedded 1T-SRAM ⓘ |
| notableFor |
efficient use of embedded memory for bandwidth
ⓘ
enabling Nintendo GameCube distinctive visual capabilities ⓘ |
| outputFormat | analog video ⓘ |
| outputResolution |
480i
ⓘ
480p ⓘ |
| platform | Nintendo GameCube NERFINISHED ⓘ |
| processTechnology | 180 nm ⓘ |
| releaseDate | 2001 ⓘ |
| roleInSystem |
handles 2D and 3D graphics rendering
ⓘ
handles some audio and I/O functions via integration ⓘ handles video output ⓘ |
| successor | ATI Hollywood NERFINISHED ⓘ |
| successorPlatform | Nintendo Wii NERFINISHED ⓘ |
| supportsAPI | GameCube low-level graphics API ⓘ |
| supportsFeature |
Z-buffering
ⓘ
alpha blending ⓘ anti-aliasing ⓘ bump mapping ⓘ embedded framebuffer ⓘ hardware transform and lighting ⓘ multi-texturing ⓘ texture compression ⓘ |
| targetUse | home video game console ⓘ |
| textureCache | 1 MB embedded texture cache ⓘ |
| usedByCompany | Nintendo NERFINISHED ⓘ |
| usedIn | Nintendo GameCube NERFINISHED ⓘ |
Referenced by (3)
Full triples — surface form annotated when it differs from this entity's canonical label.