ATI Flipper

E760720

ATI Flipper is a graphics processing unit developed by ATI Technologies for Nintendo’s GameCube console, known for its role in enabling the system’s distinctive visual capabilities.

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Statements (46)

Predicate Object
instanceOf graphics processing unit
alphaChannelDepth 8-bit alpha
architecture fixed-function pipeline
busType proprietary high-speed bus to Gekko
clockSpeed 162 MHz
codename Flipper NERFINISHED
colorDepthSupport 24-bit color
companyHeadquartersOfDeveloper Markham, Ontario NERFINISHED
connectsTo IBM Gekko CPU NERFINISHED
countryOfOrigin Canada
designedFor standard-definition televisions
developer ATI Technologies NERFINISHED
embeddedMemorySize 3 MB
framebufferConfiguration 2 MB embedded framebuffer
integratedInto Nintendo GameCube system-on-chip complex NERFINISHED
manufacturer NEC NERFINISHED
market sixth-generation game consoles
maxTextureLayers 8
maxTextureSize 1024x1024
memoryType embedded 1T-SRAM
notableFor efficient use of embedded memory for bandwidth
enabling Nintendo GameCube distinctive visual capabilities
outputFormat analog video
outputResolution 480i
480p
platform Nintendo GameCube NERFINISHED
processTechnology 180 nm
releaseDate 2001
roleInSystem handles 2D and 3D graphics rendering
handles some audio and I/O functions via integration
handles video output
successor ATI Hollywood NERFINISHED
successorPlatform Nintendo Wii NERFINISHED
supportsAPI GameCube low-level graphics API
supportsFeature Z-buffering
alpha blending
anti-aliasing
bump mapping
embedded framebuffer
hardware transform and lighting
multi-texturing
texture compression
targetUse home video game console
textureCache 1 MB embedded texture cache
usedByCompany Nintendo NERFINISHED
usedIn Nintendo GameCube NERFINISHED

Referenced by (3)

Full triples — surface form annotated when it differs from this entity's canonical label.

Dolphin associatedWithGPU ATI Flipper
ATI Hollywood predecessor ATI Flipper
ATI Hollywood successorTo ATI Flipper