GCKeyboard
E759699
GCKeyboard is an Apple Game Controller framework class that represents and manages physical keyboard input for games and interactive apps on Apple platforms.
All labels observed (1)
| Label | Occurrences |
|---|---|
| GCKeyboard canonical | 1 |
How this entity was disambiguated
This entity first appeared as the object of triple T8820904 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
Target entity: GCKeyboard Context triple: [GameController, providesClass, GCKeyboard]
-
A.
Smart Keyboard
Smart Keyboard is Apple’s detachable, full‑size keyboard accessory designed to connect to and power directly from compatible iPad models via the Smart Connector.
-
B.
On-Screen Keyboard
On-Screen Keyboard is a virtual keyboard displayed on a computer screen that lets users input text and commands using a mouse, touch, or other pointing devices instead of a physical keyboard.
-
C.
Apple Wireless Keyboard
The Apple Wireless Keyboard is a compact, Bluetooth-enabled keyboard designed by Apple for use with Mac computers and other compatible devices.
-
D.
Boot Key
Boot Key is a small, largely undeveloped island in the Middle Florida Keys near Marathon, known for its mangrove habitats and surrounding waterways popular with boaters.
-
E.
Apple Magic Keyboard
The Apple Magic Keyboard is a sleek, low-profile wireless keyboard designed by Apple, featuring a rechargeable battery and seamless integration with Mac computers.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Target entity: GCKeyboard Target entity description: GCKeyboard is an Apple Game Controller framework class that represents and manages physical keyboard input for games and interactive apps on Apple platforms.
-
A.
Smart Keyboard
Smart Keyboard is Apple’s detachable, full‑size keyboard accessory designed to connect to and power directly from compatible iPad models via the Smart Connector.
-
B.
On-Screen Keyboard
On-Screen Keyboard is a virtual keyboard displayed on a computer screen that lets users input text and commands using a mouse, touch, or other pointing devices instead of a physical keyboard.
-
C.
Apple Wireless Keyboard
The Apple Wireless Keyboard is a compact, Bluetooth-enabled keyboard designed by Apple for use with Mac computers and other compatible devices.
-
D.
Boot Key
Boot Key is a small, largely undeveloped island in the Middle Florida Keys near Marathon, known for its mangrove habitats and surrounding waterways popular with boaters.
-
E.
Apple Magic Keyboard
The Apple Magic Keyboard is a sleek, low-profile wireless keyboard designed by Apple, featuring a rechargeable battery and seamless integration with Mac computers.
- F. None of above. chosen
Statements (47)
| Predicate | Object |
|---|---|
| instanceOf |
Apple Game Controller framework class
ⓘ
class ⓘ |
| availableOn |
Apple Silicon Macs
NERFINISHED
ⓘ
Intel Macs NERFINISHED ⓘ |
| conformsTo | NSObject NERFINISHED ⓘ |
| designedFor | game controllers ecosystem ⓘ |
| framework | GameController NERFINISHED ⓘ |
| hasAssociatedClass | GCKeyboardInput NERFINISHED ⓘ |
| hasClassProperty |
current
ⓘ
didConnectNotification ⓘ didDisconnectNotification ⓘ keyboards ⓘ |
| hasMethod |
capture
ⓘ
releaseCapture ⓘ snapshot ⓘ |
| hasProperty |
coalescedKeyboard
ⓘ
handlerQueue ⓘ isSuspended ⓘ keyboardInput ⓘ playerIndex ⓘ productCategory ⓘ snapshot ⓘ vendorName ⓘ |
| headerFile | GameController/GCKeyboard.h ⓘ |
| introducedIn |
iOS 14
ⓘ
iPadOS 14 ⓘ macOS 11 ⓘ tvOS 14 NERFINISHED ⓘ |
| manages | GCKeyboardInput NERFINISHED ⓘ |
| notification |
GCKeyboardDidConnectNotification
NERFINISHED
ⓘ
GCKeyboardDidDisconnectNotification NERFINISHED ⓘ |
| platform |
Apple platforms
NERFINISHED
ⓘ
iOS ⓘ iPadOS ⓘ macOS ⓘ tvOS NERFINISHED ⓘ |
| purpose |
manage physical keyboard input
ⓘ
represent physical keyboard input ⓘ |
| supports |
event-based key handling
ⓘ
key state polling ⓘ multiple keyboards ⓘ per-player keyboard assignment ⓘ |
| supportsInputType |
key down events
ⓘ
key up events ⓘ modifier key state ⓘ |
| usedFor |
games
ⓘ
interactive apps ⓘ |
How these facts were elicited
The pipeline generated the facts above by prompting gpt-5.1 with this entity's name + description and the instruction below.
You are a knowledge base construction expert. Given a subject entity and a description of it, return factual statements that you know for the subject as a JSON list of dictionaries(triples), where keys must be "subject", "predicate" and "object". The number of facts may be very high, between 25 to 50 or more, for very popular subjects. For less popular subjects, the number of facts can be very low, like 5 or 10. # Requirements - If you don't know the subject at all, return an empty list. - If the subject is not a named entity, return an empty list. - Include at least one triple where predicate is "instanceOf". - Do not get too wordy. - Separate several objects into multiple triples with one object.
Subject: GCKeyboard Description of subject: GCKeyboard is an Apple Game Controller framework class that represents and manages physical keyboard input for games and interactive apps on Apple platforms.
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.