SCNGeometry

E759678

SCNGeometry is a SceneKit class that defines the shape and surface data of 3D objects used for rendering in Apple's graphics frameworks.

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Statements (60)

Predicate Object
instanceOf SceneKit class
class
associatedWith SCNNode NERFINISHED
canBeCreatedWith convenience primitive constructors
geometry sources and elements
conformsTo NSSecureCoding NERFINISHED
SCNAnimatable NERFINISHED
SCNBoundingVolume NERFINISHED
definedInFramework SceneKit NERFINISHED
definedInLanguage Objective-C NERFINISHED
Swift NERFINISHED
definedInModule SceneKit NERFINISHED
factoryMethod geometry()
geometrySources(_:elements:)
frameworkOwner Apple Inc. NERFINISHED
hasComponent SCNGeometryElement
SCNGeometrySource NERFINISHED
SCNMaterial
inheritsFrom NSObject NERFINISHED
platform Apple platforms NERFINISHED
iOS
macOS
tvOS NERFINISHED
visionOS NERFINISHED
property edgeCreasesElement
edgeCreasesSource
elements
geometryElements
geometrySources
levelsOfDetail
materials
name
sources
subdivisionLevel
wantsAdaptiveSubdivision
purpose define 3D shape
define surface data for rendering
relatedClass SCNBox NERFINISHED
SCNCapsule NERFINISHED
SCNCone NERFINISHED
SCNCylinder NERFINISHED
SCNFloor NERFINISHED
SCNGeometryElement NERFINISHED
SCNGeometrySource NERFINISHED
SCNMaterial
SCNPlane NERFINISHED
SCNPyramid
SCNShape
SCNSphere NERFINISHED
SCNText NERFINISHED
SCNTorus
SCNTube
supportsFeature levels of detail
morphing via SCNMorpher
skinning via SCNSkinner
subdivision surfaces
usedFor 3D rendering
SceneKit nodes
usedIn ARKit SceneKit-based rendering
SceneKit rendering pipeline

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

SceneKit hasClass SCNGeometry