ATI Xenos

E758248

ATI Xenos is the custom graphics processing unit designed by ATI for Microsoft's Xbox 360, notable for pioneering features later seen in modern PC GPUs.

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Statements (48)

Predicate Object
instanceOf graphics processing unit
architecture unified shader architecture
codename Xenos NERFINISHED
coreClock approximately 500 MHz
customer Microsoft NERFINISHED
designer ATI Technologies NERFINISHED
eDRAMFunction antialiasing buffer
color buffer
depth buffer
framebuffer
stencil buffer
eDRAMSize 10 MB
firstUsedInConsoleLaunch Xbox 360 launch in 2005
influenced AMD unified shader desktop GPUs
ATI Radeon HD 2000 series NERFINISHED
later DirectX 10 GPU designs
manufacturer TSMC NERFINISHED
market home video game consoles
memoryBusWidth 128-bit
memoryType GDDR3
notability pioneered unified shader architecture in mass-market hardware
notableFeature early implementation of DirectX 10-like features
embedded DRAM daughter die
hardware tessellation support (limited)
hardware-accelerated antialiasing via eDRAM
tiled rendering for efficient bandwidth usage
unified shader cores
platform seventh-generation game consoles
powerConsumption designed for console thermal envelope
predecessorInMicrosoftConsoles NVIDIA NV2A NERFINISHED
processTechnology 90 nm
rasterOperationUnits 8 ROPs (in eDRAM daughter die)
relatedCompany AMD NERFINISHED
releaseYear 2005
roleInSystem handles 3D graphics rendering for Xbox 360
shaderCoreCount 48 unified shader pipelines (logical)
shaderModelSupport Shader Model 3.0+
successorInConsoleLine XCGPU (Xbox 360 S integrated CPU+GPU) NERFINISHED
supportsAPI Direct3D 9.0c+
Xbox 360 graphics API
supportsFeature HDR rendering
anisotropic filtering
hardware geometry tessellation (prototype-level)
hardware multisample antialiasing
instancing
render-to-texture
textureUnits 16 texture units
usedIn Xbox 360 NERFINISHED

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

Xbox 360 gpu ATI Xenos