NVIDIA Ansel
E750845
NVIDIA Ansel is a screenshot and photo mode technology that lets gamers capture high-resolution, 360-degree, and post-processed images from within supported games.
Statements (46)
| Predicate | Object |
|---|---|
| instanceOf |
photo mode technology
ⓘ
screenshot technology ⓘ |
| allows |
capturing images beyond native game resolution
ⓘ
capturing images from arbitrary camera angles ⓘ capturing images paused in-game ⓘ |
| announcedAt | NVIDIA event in 2016 ⓘ |
| category |
graphics software
ⓘ
screenshot software ⓘ video game technology ⓘ |
| developer | NVIDIA NERFINISHED ⓘ |
| integratedInto | NVIDIA GeForce Experience NERFINISHED ⓘ |
| introducedBy | NVIDIA GeForce GTX 10-series era ⓘ |
| license | proprietary software ⓘ |
| operatedBy | keyboard shortcuts in supported games ⓘ |
| partOf | NVIDIA GeForce ecosystem NERFINISHED ⓘ |
| platform |
Windows
ⓘ
surface form:
Microsoft Windows
|
| relatedTo |
NVIDIA Freestyle
NERFINISHED
ⓘ
NVIDIA GeForce Experience in-game overlay NERFINISHED ⓘ NVIDIA ShadowPlay NERFINISHED ⓘ |
| requires |
compatible NVIDIA GPU
ⓘ
supported game integration ⓘ |
| status | available in selected supported titles ⓘ |
| supportsFeature |
360-degree screenshots
ⓘ
EXR image export ⓘ HDR image capture ⓘ camera roll adjustments ⓘ field of view adjustments ⓘ filters and post-processing effects ⓘ free camera movement in supported games ⓘ high-resolution screenshots ⓘ in-game photo mode ⓘ panoramic capture ⓘ post-processed images ⓘ stereo 3D capture ⓘ super-resolution capture ⓘ |
| supportsFormat |
360-degree image formats
ⓘ
EXR ⓘ JPEG ⓘ PNG ⓘ |
| targetUser |
PC gamers
ⓘ
content creators ⓘ game photographers ⓘ |
| usedFor |
capturing VR-ready 360-degree images
ⓘ
creating artistic game photography ⓘ sharing in-game screenshots online ⓘ |
| usedWith | PC games ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.