Death
E739788
Death is a recurring, scythe-wielding boss and iconic embodiment of mortality in the Castlevania video game series, often serving as one of Dracula’s most powerful and feared servants.
Observed surface forms (1)
| Surface form | Occurrences |
|---|---|
| Death (Castlevania) | 0 |
Statements (49)
| Predicate | Object |
|---|---|
| instanceOf |
antagonist
ⓘ
fictional character ⓘ personification of death ⓘ video game boss ⓘ |
| affiliation | Castlevania villains ⓘ |
| alignment | evil ⓘ |
| appearsIn |
Castlevania
NERFINISHED
ⓘ
Castlevania III: Dracula's Curse NERFINISHED ⓘ Castlevania series NERFINISHED ⓘ Castlevania: Aria of Sorrow NERFINISHED ⓘ Castlevania: Dawn of Sorrow NERFINISHED ⓘ Castlevania: Harmony of Despair NERFINISHED ⓘ Castlevania: Order of Ecclesia NERFINISHED ⓘ Castlevania: Portrait of Ruin NERFINISHED ⓘ Castlevania: Rondo of Blood NERFINISHED ⓘ Castlevania: Symphony of the Night NERFINISHED ⓘ Super Castlevania IV NERFINISHED ⓘ |
| appearsInMedium | video game ⓘ |
| basedOn | personification of Death ⓘ |
| category |
Castlevania bosses
ⓘ
video game grim reapers ⓘ |
| creator | Konami NERFINISHED ⓘ |
| enemyOf |
Alucard (Castlevania)
NERFINISHED
ⓘ
Belmont clan NERFINISHED ⓘ Richter Belmont NERFINISHED ⓘ Simon Belmont NERFINISHED ⓘ Trevor Belmont NERFINISHED ⓘ |
| firstAppearanceSeries | Castlevania franchise NERFINISHED ⓘ |
| franchise | Castlevania NERFINISHED ⓘ |
| hasTitle |
Grim Reaper
NERFINISHED
ⓘ
Servant of Dracula NERFINISHED ⓘ |
| languageOfOrigin | Japanese video game ⓘ |
| loyalTo | Dracula (Castlevania) NERFINISHED ⓘ |
| notableFor |
being one of Dracula's most powerful servants
ⓘ
high difficulty boss battles ⓘ iconic scythe attack patterns ⓘ |
| oftenEncounteredIn | Dracula's Castle NERFINISHED ⓘ |
| roleInGame |
boss
ⓘ
late-game boss ⓘ recurring boss ⓘ subordinate final boss ⓘ |
| serves | Dracula (Castlevania) NERFINISHED ⓘ |
| theme | mortality ⓘ |
| uses |
scythe projectiles
ⓘ
summoned sickles ⓘ teleportation ⓘ |
| visualTrait |
hooded cloak
ⓘ
skeletal appearance ⓘ |
| weapon | scythe ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.