High Charity
E738588
High Charity is a massive mobile Covenant capital city and space station that serves as a central setting and key plot location in the Halo video game series.
Statements (79)
| Predicate | Object |
|---|---|
| instanceOf |
Covenant capital city
ⓘ
fictional location ⓘ fictional space station ⓘ |
| affiliation |
Covenant
NERFINISHED
ⓘ
Covenant Empire NERFINISHED ⓘ |
| appearsIn |
Halo 2
NERFINISHED
ⓘ
Halo 3 NERFINISHED ⓘ Halo 3: ODST NERFINISHED ⓘ Halo Wars 2 (background lore) NERFINISHED ⓘ Halo franchise NERFINISHED ⓘ Halo: Broken Circle NERFINISHED ⓘ Halo: Evolutions (short stories) NERFINISHED ⓘ Halo: First Strike NERFINISHED ⓘ Halo: Ghosts of Onyx NERFINISHED ⓘ Halo: Hunters in the Dark NERFINISHED ⓘ Halo: Reach (background lore) NERFINISHED ⓘ Halo: The Cole Protocol (lore) NERFINISHED ⓘ Halo: The Flood NERFINISHED ⓘ Halo: The Television Series (adaptation, reimagined) NERFINISHED ⓘ |
| architecturalStyle | Covenant NERFINISHED ⓘ |
| constructedBy | Covenant NERFINISHED ⓘ |
| defense |
Covenant fleet protection
ⓘ
heavy energy shielding ⓘ numerous plasma weapon emplacements ⓘ |
| destroyedBy | Cortana and John-117 NERFINISHED ⓘ |
| destructionMethod | detonation of the crashed High Charity over the Ark ⓘ |
| enemyFactionControl | Flood (after infestation) ⓘ |
| event |
infested by the Flood during Halo 2
ⓘ
site of Covenant civil war between Elites and Brutes ⓘ used as a Flood hive in Halo 3 ⓘ |
| fate | destroyed during the Battle of the Ark ⓘ |
| fictionalUniverse | Halo universe NERFINISHED ⓘ |
| gameLevel |
Cortana (Halo 3 campaign level, set in High Charity remains)
NERFINISHED
ⓘ
High Charity (Halo 2 campaign level) NERFINISHED ⓘ |
| governedBy |
Covenant Hierarchs
NERFINISHED
ⓘ
Covenant High Council NERFINISHED ⓘ |
| hasSection |
Council Chamber
NERFINISHED
ⓘ
Fleet docks ⓘ Industrial sectors ⓘ Prison blocks ⓘ Residential districts ⓘ Sanctum of the Hierarchs NERFINISHED ⓘ Temple complexes ⓘ |
| leader |
Prophet of Mercy
NERFINISHED
ⓘ
Prophet of Regret NERFINISHED ⓘ Prophet of Truth NERFINISHED ⓘ |
| locationStatus | mobile ⓘ |
| material | Covenant alloy megastructures ⓘ |
| notableEventLocation |
Cortana’s captivity by the Gravemind
ⓘ
confrontation between Arbiter and Tartarus ⓘ trial of the Arbiter ⓘ |
| notableFeature |
Forerunner Dreadnought at its core
ⓘ
artificial gravity systems ⓘ extensive hangar bays ⓘ fleet docking facilities ⓘ internal cityscape with towers and habitats ⓘ massive domed superstructure ⓘ |
| notableResident |
Arbiter Thel ‘Vadam (temporary)
NERFINISHED
ⓘ
Rtas ‘Vadum (prior to civil war) NERFINISHED ⓘ Tartarus (frequent presence) ⓘ |
| orbitOf | Installation 05 (Delta Halo) at time of Halo 2 events ⓘ |
| populationIncludes |
Huragok (Engineers)
NERFINISHED
ⓘ
Jiralhanae (Brutes) NERFINISHED ⓘ Kig-Yar (Jackals) NERFINISHED ⓘ Sangheili (Elites) NERFINISHED ⓘ San’Shyuum (Prophets) NERFINISHED ⓘ Unggoy (Grunts) NERFINISHED ⓘ Yanme’e (Drones) NERFINISHED ⓘ various Covenant civilians ⓘ |
| primaryFunction |
capital city of the Covenant
ⓘ
mobile fortress ⓘ space station ⓘ |
| propulsionSource | Forerunner Dreadnought NERFINISHED ⓘ |
| role |
Covenant capital
NERFINISHED
ⓘ
military headquarters ⓘ mobile command center ⓘ political center ⓘ religious center ⓘ |
| symbolism | embodiment of Covenant religious and political power ⓘ |
Referenced by (2)
Full triples — surface form annotated when it differs from this entity's canonical label.
subject surface form:
Halo (video game series)