Hold-And-Modify

E736623

Hold-And-Modify is a distinctive Amiga graphics display mode that enables more on-screen colors by modifying individual pixel color components relative to preceding pixels.

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Statements (34)

Predicate Object
instanceOf Amiga graphics display mode
computer graphics technique
abbreviation HAM NERFINISHED
category Amiga video modes NERFINISHED
raster graphics
colorModel RGB NERFINISHED
commonUse Amiga demos
Amiga games title screens
displaying photo-realistic images on Amiga
distinctionFrom indexed color modes with fixed per-pixel palette indices
standard Amiga bitplane modes
era early 1990s
late 1980s
hasVariant HAM6
HAM8
implementedIn Amiga custom chip Denise NERFINISHED
Amiga custom chip Lisa NERFINISHED
influenced per-pixel component modification techniques in later graphics systems
introducedBy Commodore NERFINISHED
limitation color fringing artifacts around sharp edges
difficulties with arbitrary pixel updates
maxColorsOnScreen 4096
mechanism modifies individual pixel color components relative to preceding pixels
reuses previous pixel color and alters selected RGB components
notableFor allowing thousands of colors on low-cost hardware
platform Commodore Amiga NERFINISHED
purpose to display more on-screen colors than standard bitplane modes
requires palette base colors
sequential pixel decoding
typicalBitDepth 6-bit HAM
8-bit HAM
usedIn Amiga Advanced Graphics Architecture NERFINISHED
Amiga Enhanced Chip Set NERFINISHED
Amiga Original Chip Set NERFINISHED

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

Original Amiga chipset (OCS) supportsMode Hold-And-Modify
subject surface form: Original Amiga chipset