FXC compiler
E724344
FXC compiler is Microsoft's legacy command-line compiler for High Level Shading Language (HLSL) used to generate Direct3D shader bytecode.
All labels observed (1)
| Label | Occurrences |
|---|---|
| FXC compiler canonical | 1 |
How this entity was disambiguated
This entity first appeared as the object of triple T8289417 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: FXC compiler Context triple: [HLSL, tooling, FXC compiler]
-
A.
Ofront+ compiler
Ofront+ compiler is a modern, optimizing Oberon-to-C translator and development toolchain designed to support Oberon programming on contemporary platforms.
-
B.
FMX
FMX (FireMonkey) is a cross-platform application development framework used in Delphi for building native GUI applications on Windows, macOS, iOS, and Android.
-
C.
NAG Fortran Compiler
NAG Fortran Compiler is a commercial, standards-focused Fortran compiler from the Numerical Algorithms Group, widely used for its rigorous support of modern Fortran features and robust error checking.
-
D.
Eiffel programming language
Eiffel is an object-oriented programming language designed by Bertrand Meyer that emphasizes software correctness through features like Design by Contract and strong support for modular, reusable code.
-
E.
ReScript compiler (historical)
The historical ReScript compiler is the original ReasonML-to-JavaScript compilation tool that later evolved into the standalone ReScript language and toolchain.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: FXC compiler Target entity description: FXC compiler is Microsoft's legacy command-line compiler for High Level Shading Language (HLSL) used to generate Direct3D shader bytecode.
-
A.
Ofront+ compiler
Ofront+ compiler is a modern, optimizing Oberon-to-C translator and development toolchain designed to support Oberon programming on contemporary platforms.
-
B.
FMX
FMX (FireMonkey) is a cross-platform application development framework used in Delphi for building native GUI applications on Windows, macOS, iOS, and Android.
-
C.
NAG Fortran Compiler
NAG Fortran Compiler is a commercial, standards-focused Fortran compiler from the Numerical Algorithms Group, widely used for its rigorous support of modern Fortran features and robust error checking.
-
D.
Eiffel programming language
Eiffel is an object-oriented programming language designed by Bertrand Meyer that emphasizes software correctness through features like Design by Contract and strong support for modular, reusable code.
-
E.
ReScript compiler (historical)
The historical ReScript compiler is the original ReasonML-to-JavaScript compilation tool that later evolved into the standalone ReScript language and toolchain.
- F. None of above. chosen
Statements (48)
| Predicate | Object |
|---|---|
| instanceOf |
HLSL compiler
ⓘ
command-line tool ⓘ |
| abbreviationOf | Effects Compiler NERFINISHED ⓘ |
| developer | Microsoft ⓘ |
| distributedWith |
DirectX SDK (legacy)
NERFINISHED
ⓘ
Windows SDK NERFINISHED ⓘ |
| executableName | fxc.exe NERFINISHED ⓘ |
| inputLanguage | HLSL NERFINISHED ⓘ |
| invocationInterface | command line ⓘ |
| operatesOn | High Level Shading Language source code ⓘ |
| primaryUse | offline HLSL compilation ⓘ |
| produces | Direct3D shader bytecode ⓘ |
| runsOn | Windows NERFINISHED ⓘ |
| status | legacy ⓘ |
| supersededBy | DXC compiler NERFINISHED ⓘ |
| supportsDebugInfo | yes ⓘ |
| supportsFeatureLevel |
Direct3D feature level 10_0
ⓘ
Direct3D feature level 10_1 NERFINISHED ⓘ Direct3D feature level 11_0 ⓘ Direct3D feature level 11_1 ⓘ Direct3D feature level 9_1 NERFINISHED ⓘ Direct3D feature level 9_2 NERFINISHED ⓘ Direct3D feature level 9_3 NERFINISHED ⓘ |
| supportsOptimization | yes ⓘ |
| supportsPreprocessing | yes ⓘ |
| supportsProfile |
cs_4_0
ⓘ
cs_5_0 ⓘ gs_4_0 ⓘ gs_4_1 ⓘ gs_5_0 ⓘ ps_2_0 ⓘ ps_3_0 ⓘ ps_4_0 ⓘ ps_4_1 ⓘ ps_5_0 ⓘ vs_2_0 ⓘ vs_3_0 ⓘ vs_4_0 ⓘ vs_4_1 ⓘ vs_5_0 ⓘ |
| supportsShaderModel |
Shader Model 2
ⓘ
Shader Model 3 ⓘ Shader Model 4 ⓘ Shader Model 5 ⓘ |
| targetAPI |
Direct3D 10
NERFINISHED
ⓘ
Direct3D 11 NERFINISHED ⓘ Direct3D 9 NERFINISHED ⓘ |
| targetPlatform | Direct3D NERFINISHED ⓘ |
How these facts were elicited
The pipeline generated the facts above by prompting gpt-5.1 with this entity's name + description and the instruction below.
Instruction
You are a knowledge base construction expert. Given a subject entity and a description of it, return factual statements that you know for the subject as a JSON list of dictionaries(triples), where keys must be "subject", "predicate" and "object". The number of facts may be very high, between 25 to 50 or more, for very popular subjects. For less popular subjects, the number of facts can be very low, like 5 or 10. # Requirements - If you don't know the subject at all, return an empty list. - If the subject is not a named entity, return an empty list. - Include at least one triple where predicate is "instanceOf". - Do not get too wordy. - Separate several objects into multiple triples with one object.
Input
Subject: FXC compiler Description of subject: FXC compiler is Microsoft's legacy command-line compiler for High Level Shading Language (HLSL) used to generate Direct3D shader bytecode.
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.