Andrew Wyke’s mansion

E714183

Andrew Wyke’s mansion is the elaborate, game-filled country estate that serves as the central setting for the psychological mind games and confrontations in the play and film "Sleuth."

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Statements (31)

Predicate Object
instanceOf country house
fictional building
primary setting
appearsIn Sleuth (1972 film) NERFINISHED
Sleuth (2007 film) NERFINISHED
Sleuth (play) NERFINISHED
createdBy Anthony Shaffer NERFINISHED
hasFeature clocks and automatons
drawing room
elaborate interior
game-filled rooms
garden
labyrinthine layout
large library
mechanical contraptions
puzzles and games
secret passages
study
locatedInFictional English countryside
medium film
theatre
narrativeRole central setting for psychological mind games
site of confrontations between Andrew Wyke and Milo Tindle
symbol of Andrew Wyke’s obsession with games
symbol of Andrew Wyke’s wealth
ownedBy Andrew Wyke NERFINISHED
partOf Sleuth franchise NERFINISHED
timePeriodInFiction 20th century England
usedFor cat-and-mouse games
role-playing scenarios
staging elaborate deceptions

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

Milo Tindle primaryLocationInWork Andrew Wyke’s mansion