Xbox Velocity Architecture

E707745

Xbox Velocity Architecture is a storage and data-streaming system for Xbox Series X|S that uses high-speed SSD hardware and optimized software technologies to dramatically reduce load times and enable more detailed, dynamic game worlds.

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Statements (41)

Predicate Object
instanceOf gaming hardware and software architecture
storage and data-streaming system
announcedFor Xbox Series S launch
Xbox Series X launch
component DirectStorage API NERFINISHED
Sampler Feedback Streaming
custom NVMe SSD
hardware decompression block
new I/O stack
developedBy Microsoft
enables higher asset throughput
larger, more complex game environments
more consistent streaming of textures and assets
reduced reliance on level streaming tricks
feature fine-grained asset streaming
hardware-accelerated texture decompression
high-bandwidth storage pipeline
improved memory utilization via streaming
low-latency data access
generation ninth-generation video game consoles
introducedBy Microsoft Xbox division NERFINISHED
marketedAs key feature of Xbox Series S
key feature of Xbox Series X
optimizedFor next-generation game streaming workloads
random I/O performance
platform Xbox Series S NERFINISHED
Xbox Series X NERFINISHED
purpose enable more detailed game worlds
enable more dynamic game worlds
improve asset streaming performance
minimize in-game loading screens
reduce load times
support quick resume of multiple games
region global
relatedTo DirectX NERFINISHED
Xbox Series X|S SSD subsystem NERFINISHED
supports backward compatible games with improved loading
targetHardware home video game consoles
usesHardware high-speed SSD
usesSoftware hardware-accelerated decompression
optimized data streaming algorithms

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DirectStorage relatedTo Xbox Velocity Architecture