Fort/Da game
E707170
The Fort/Da game is a childhood play activity described by Freud in which a child repeatedly makes an object disappear and reappear, illustrating how play helps manage anxiety and the absence of loved ones.
All labels observed (1)
| Label | Occurrences |
|---|---|
| Fort/Da game canonical | 1 |
How this entity was disambiguated
This entity first appeared as the object of triple T8058557 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
Target entity: Fort/Da game Context triple: [Beyond the Pleasure Principle, keyExample, Fort/Da game]
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A.
Dado
Dado is the nickname of David Elazar, an Israeli military leader who served as Chief of Staff of the Israel Defense Forces during the Yom Kippur War.
-
B.
Values of the Game
Values of the Game is a reflective book by former U.S. senator and NBA player Bill Bradley that uses basketball stories to explore character, ethics, and life lessons.
-
C.
Gra
Gra, an acronym for the Vilna Gaon (Rabbi Elijah ben Solomon Zalman), was an 18th-century Lithuanian Jewish sage renowned for his profound Talmudic, halachic, and Kabbalistic scholarship.
-
D.
The Name of the Game
"The Name of the Game" is a 1977 pop song by Swedish group ABBA, known for its melodic complexity and introspective lyrics.
-
E.
The Name of the Game
The Name of the Game is an American television series from the late 1960s and early 1970s that followed the lives of magazine publishing executives through rotating lead characters and storylines.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Target entity: Fort/Da game Target entity description: The Fort/Da game is a childhood play activity described by Freud in which a child repeatedly makes an object disappear and reappear, illustrating how play helps manage anxiety and the absence of loved ones.
-
A.
Dado
Dado is the nickname of David Elazar, an Israeli military leader who served as Chief of Staff of the Israel Defense Forces during the Yom Kippur War.
-
B.
Values of the Game
Values of the Game is a reflective book by former U.S. senator and NBA player Bill Bradley that uses basketball stories to explore character, ethics, and life lessons.
-
C.
Gra
Gra, an acronym for the Vilna Gaon (Rabbi Elijah ben Solomon Zalman), was an 18th-century Lithuanian Jewish sage renowned for his profound Talmudic, halachic, and Kabbalistic scholarship.
-
D.
The Name of the Game
"The Name of the Game" is a 1977 pop song by Swedish group ABBA, known for its melodic complexity and introspective lyrics.
-
E.
The Name of the Game
The Name of the Game is an American television series from the late 1960s and early 1970s that followed the lives of magazine publishing executives through rotating lead characters and storylines.
- F. None of above. chosen
Statements (46)
| Predicate | Object |
|---|---|
| instanceOf |
childhood play activity
ⓘ
psychoanalytic concept ⓘ psychological concept ⓘ |
| alsoKnownAs |
Fort-Da game
NERFINISHED
ⓘ
fort-da game ⓘ fort/da ⓘ |
| conceptualDomain |
clinical psychology
ⓘ
psychoanalysis ⓘ |
| describedBy | Sigmund Freud NERFINISHED ⓘ |
| firstDescribedIn | Beyond the Pleasure Principle NERFINISHED ⓘ |
| firstDescribedInYear | 1920 ⓘ |
| hasInterpretation |
example of symbolic control over maternal absence
ⓘ
example of working-through absence via play ⓘ |
| hasKeyTheme |
control and helplessness
ⓘ
loss and return ⓘ pleasure and unpleasure ⓘ presence and absence ⓘ |
| illustrates |
coping with absence of loved ones
ⓘ
coping with anxiety ⓘ early ego development ⓘ mastery of loss ⓘ repetition compulsion ⓘ symbolic representation ⓘ transition from passivity to activity ⓘ |
| influenced |
later theories of play
ⓘ
object relations theory ⓘ theories of trauma and repetition ⓘ |
| involves |
making an object disappear
ⓘ
making an object reappear ⓘ repetition ⓘ |
| languageOfName | German ⓘ |
| nameComponentDaMeaning | there ⓘ |
| nameComponentFortMeaning | gone ⓘ |
| observedBy | Sigmund Freud in his grandson NERFINISHED ⓘ |
| relatedTo |
object permanence
ⓘ
separation anxiety ⓘ symbolic play ⓘ transitional phenomena ⓘ |
| theorizedFunction |
allows child to repeat and master painful experiences
ⓘ
helps child gain control over feelings of loss ⓘ |
| typicalObject |
spool
ⓘ
string ⓘ |
| typicalParticipant | young child ⓘ |
| usedIn |
child psychology
ⓘ
developmental psychology ⓘ psychoanalytic theory ⓘ |
How these facts were elicited
The pipeline generated the facts above by prompting gpt-5.1 with this entity's name + description and the instruction below.
You are a knowledge base construction expert. Given a subject entity and a description of it, return factual statements that you know for the subject as a JSON list of dictionaries(triples), where keys must be "subject", "predicate" and "object". The number of facts may be very high, between 25 to 50 or more, for very popular subjects. For less popular subjects, the number of facts can be very low, like 5 or 10. # Requirements - If you don't know the subject at all, return an empty list. - If the subject is not a named entity, return an empty list. - Include at least one triple where predicate is "instanceOf". - Do not get too wordy. - Separate several objects into multiple triples with one object.
Subject: Fort/Da game Description of subject: The Fort/Da game is a childhood play activity described by Freud in which a child repeatedly makes an object disappear and reappear, illustrating how play helps manage anxiety and the absence of loved ones.
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.