Microsoft Dynamic Language Runtime team
E700422
The Microsoft Dynamic Language Runtime team was a group at Microsoft responsible for developing and supporting dynamic language implementations and runtime services on the .NET platform, including projects like IronRuby.
Statements (46)
| Predicate | Object |
|---|---|
| instanceOf |
Microsoft team
ⓘ
software development team ⓘ |
| abbreviation | DLR team NERFINISHED ⓘ |
| activeInDecade |
2000s
ⓘ
2010s ⓘ |
| basedIn | Redmond, Washington NERFINISHED ⓘ |
| collaboratedWith |
IronPython team
ⓘ
IronRuby community ⓘ |
| developed |
DLR
NERFINISHED
ⓘ
Dynamic Language Runtime NERFINISHED ⓘ IronPython NERFINISHED ⓘ IronRuby NERFINISHED ⓘ dynamic language implementations for .NET ⓘ |
| developedAs | open source project components ⓘ |
| documentationPublishedOn | MSDN NERFINISHED ⓘ |
| employedBy | Microsoft Developer Division NERFINISHED ⓘ |
| focusArea |
.NET language interoperability
ⓘ
dynamic languages ⓘ language runtimes ⓘ |
| goal |
enable efficient execution of dynamic languages on .NET
ⓘ
provide common services for dynamic languages on .NET ⓘ |
| hostedProjectOn | CodePlex NERFINISHED ⓘ |
| influenced |
dynamic features in C#
ⓘ
dynamic keyword in C# 4.0 ⓘ |
| notableMember |
Jim Hugunin
NERFINISHED
ⓘ
John Lam NERFINISHED ⓘ Martin Maly NERFINISHED ⓘ Tomas Matousek NERFINISHED ⓘ |
| operatedOnPlatform |
.NET Framework
NERFINISHED
ⓘ
.NET platform NERFINISHED ⓘ |
| partOf | Microsoft NERFINISHED ⓘ |
| providedService |
dynamic code generation
ⓘ
dynamic dispatch ⓘ hosting APIs for dynamic languages ⓘ |
| responsibleFor |
runtime services for dynamic languages on .NET
ⓘ
supporting dynamic language implementations on .NET ⓘ |
| supportedProject |
Dynamic Language Runtime
NERFINISHED
ⓘ
IronPython NERFINISHED ⓘ IronRuby NERFINISHED ⓘ |
| technologyDomain |
.NET technologies
ⓘ
programming languages ⓘ runtime systems ⓘ |
| usedProgrammingLanguage |
C#
NERFINISHED
ⓘ
Python NERFINISHED ⓘ Ruby NERFINISHED ⓘ |
| usedRuntime | .NET Common Language Runtime NERFINISHED ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.