Unity Collaborate
E697451
Unity Collaborate is a cloud-based version control and collaboration service integrated into the Unity game engine to help teams manage and share project changes.
Statements (47)
| Predicate | Object |
|---|---|
| instanceOf |
Unity service
ⓘ
cloud-based version control service ⓘ collaboration tool ⓘ |
| aimsTo |
reduce setup complexity compared to external VCS
ⓘ
simplify version control for Unity users ⓘ |
| authenticationMethod | Unity ID NERFINISHED ⓘ |
| category |
cloud service
ⓘ
game development tool ⓘ software development tool ⓘ |
| comparedWith |
Git
NERFINISHED
ⓘ
Perforce NERFINISHED ⓘ |
| dataStoredOn | Unity cloud servers ⓘ |
| deprecationAnnouncedBy | Unity Technologies NERFINISHED ⓘ |
| developedBy | Unity Technologies NERFINISHED ⓘ |
| documentationHostedOn | Unity documentation website ⓘ |
| feature |
change tracking
ⓘ
cloud-based project backup ⓘ in-editor integration ⓘ project history ⓘ simple UI for non-technical users ⓘ team member access control ⓘ |
| integratedInto | Unity game engine NERFINISHED ⓘ |
| integratesWith | Unity Editor services NERFINISHED ⓘ |
| licenseModel | proprietary ⓘ |
| ownedBy | Unity Technologies NERFINISHED ⓘ |
| partOf | Unity Services ecosystem ⓘ |
| platform |
Windows
ⓘ
macOS ⓘ |
| replacedBy | Unity Plastic SCM NERFINISHED ⓘ |
| requires |
Unity account
ⓘ
internet connection ⓘ |
| status | deprecated ⓘ |
| successorService | Plastic SCM Cloud Edition NERFINISHED ⓘ |
| supports |
asset versioning
ⓘ
cloud storage of project files ⓘ project rollbacks ⓘ project sharing ⓘ restoring previous versions of files ⓘ scene versioning ⓘ team collaboration ⓘ version control ⓘ |
| targetUser |
game developers
ⓘ
indie developers ⓘ small teams ⓘ |
| usedFor |
managing Unity project changes
ⓘ
sharing Unity projects with team members ⓘ synchronizing project assets ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.