The Computer as a Medium for Exploring Mathematics
E677183
The Computer as a Medium for Exploring Mathematics is the subtitle of the book *Turtle Geometry*, which explores mathematical ideas through computer-based turtle graphics and interactive experimentation.
Statements (24)
| Predicate | Object |
|---|---|
| instanceOf |
book subtitle
ⓘ
literary work ⓘ |
| aimsToConvey |
computers can serve as an experimental laboratory for mathematics
ⓘ
programming can deepen understanding of geometry and motion ⓘ |
| associatedWithAuthor |
Andrea diSessa
NERFINISHED
ⓘ
Harold Abelson NERFINISHED ⓘ |
| describesFocusOn |
interactive mathematical experimentation
ⓘ
turtle graphics ⓘ use of computers to explore mathematics ⓘ |
| emphasizes |
dynamic representations of mathematical concepts
ⓘ
exploratory learning ⓘ student-centered discovery of mathematics ⓘ |
| hasMedium | printed book ⓘ |
| isSubtitleOf | Turtle Geometry NERFINISHED ⓘ |
| language | English ⓘ |
| partOfWorkGenre |
computer-based mathematics
ⓘ
mathematics popularization ⓘ |
| relatedToConcept |
Logo programming language
NERFINISHED
ⓘ
visualization of mathematical ideas ⓘ |
| relatedToField |
computational thinking
ⓘ
educational technology ⓘ mathematics education ⓘ |
| titleAppearsOn |
cover of Turtle Geometry
ⓘ
title page of Turtle Geometry ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.