Jos Stam

E662803

Jos Stam is a renowned computer graphics researcher best known for his pioneering work in fluid simulation and subdivision surfaces, which has significantly influenced visual effects and animation.

All labels observed (1)

Label Occurrences
Jos Stam canonical 1

How this entity was disambiguated

Statements (44)

Predicate Object
instanceOf computer graphics researcher
computer scientist
associatedWith Maya fluid effects technology NERFINISHED
awardReceived Academy Award for Technical Achievement NERFINISHED
SIGGRAPH Computer Graphics Achievement Award NERFINISHED
Scientific and Engineering Award NERFINISHED
contributedTo development of fluid solvers used in film visual effects
developed stable fluid simulation methods for graphics
techniques for evaluating subdivision surfaces
educatedAt University of Toronto
employer Alias Research NERFINISHED
Alias|wavefront NERFINISHED
Autodesk NERFINISHED
fieldOfWork animation
computer graphics
fluid simulation
subdivision surfaces
visual effects
hasAcademicDegree PhD in computer science
hasPublicationVenue ACM SIGGRAPH conference NERFINISHED
ACM Transactions on Graphics NERFINISHED
hasResearchInterest geometric modeling
numerical simulation
physics-based animation
real-time graphics
hasRole author of influential graphics papers
speaker at SIGGRAPH conferences
influenced computer animation industry
visual effects industry
inspired fluid simulation tools in commercial 3D software
knownFor influence on animation
influence on visual effects
pioneering work on fluid simulation
pioneering work on subdivision surfaces
memberOf ACM SIGGRAPH community
nationality Dutch
notableWork DeRose–Kass–Stam subdivision surface work NERFINISHED
Exact Evaluation of Catmull-Clark Subdivision Surfaces at Arbitrary Parameter Values NERFINISHED
Real-Time Fluid Dynamics for Games NERFINISHED
Stable Fluids NERFINISHED
fluid simulation algorithms used in visual effects
occupation research scientist
software architect
placeOfBirth Netherlands NERFINISHED

How these facts were elicited

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.