Gone Home

E649614

Gone Home is a critically acclaimed first-person exploration video game known for its narrative-driven gameplay and emotional storytelling set within an empty family house.

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Label Occurrences
Gone Home canonical 1

Statements (48)

Predicate Object
instanceOf first-person exploration game
video game
walking simulator
awarded BAFTA Games Award for Best Debut Game NERFINISHED
Polygon Game of the Year 2013 NERFINISHED
composer Chris Remo NERFINISHED
criticalReception critically acclaimed
designer Steve Gaynor NERFINISHED
developer Fullbright NERFINISHED
The Fullbright Company NERFINISHED
distribution digital download
engine Unity NERFINISHED
feature audio diaries
focus environmental storytelling
narrative-driven gameplay
gameMode single-player
genre adventure
interactive fiction
hasEdition Gone Home: Console Edition NERFINISHED
initialReleasePlatform Linux NERFINISHED
Microsoft Windows NERFINISHED
macOS NERFINISHED
mainCharacter Samantha Greenbriar NERFINISHED
metacriticScore around 86/100 (PC)
notableFeature exploration of an empty family house
no combat
no traditional puzzles
perspective first-person
platform Linux
Windows
surface form: Microsoft Windows

Nintendo Switch
PlayStation 4
Xbox One NERFINISHED
iOS
macOS
protagonist Katie Greenbriar NERFINISHED
publisher Annapurna Interactive NERFINISHED
Midnight City NERFINISHED
The Fullbright Company NERFINISHED
releaseDate 2013-08-15
settingLocation Portland, Oregon area NERFINISHED
settingYear 1995
theme LGBTQ+ romance
family relationships
self-discovery
writer Karla Zimonja NERFINISHED
Kate Craig NERFINISHED
Steve Gaynor NERFINISHED

Referenced by (1)

Full triples — surface form annotated when it differs from this entity's canonical label.

Soul to Soul hasPart Gone Home