Samsung In-App Purchase SDK
E640026
Samsung In-App Purchase SDK is a software development kit that enables Android app developers to integrate and manage in-app purchases through the Samsung Galaxy Store’s billing system.
All labels observed (1)
| Label | Occurrences |
|---|---|
| Samsung In-App Purchase SDK canonical | 1 |
Statements (47)
| Predicate | Object |
|---|---|
| instanceOf |
Android development tool
ⓘ
in-app billing library ⓘ software development kit ⓘ |
| category |
mobile commerce
ⓘ
mobile monetization ⓘ |
| developer |
Samsung Electronics
NERFINISHED
ⓘ
Samsung Galaxy Store team NERFINISHED ⓘ |
| distributionChannel | Samsung Developers website NERFINISHED ⓘ |
| documentationURL | https://developer.samsung.com/iap ⓘ |
| enables | revenue generation through in-app purchases ⓘ |
| integratesWith |
Samsung Galaxy Store
NERFINISHED
ⓘ
Samsung billing server ⓘ |
| licenseType | proprietary software ⓘ |
| operatesOn | mobile applications ⓘ |
| platform |
Android
ⓘ
Samsung Galaxy devices NERFINISHED ⓘ |
| provides |
APIs for purchase requests
ⓘ
APIs for purchase verification ⓘ APIs for querying product information ⓘ APIs for querying purchase history ⓘ developer documentation ⓘ sample code for integration ⓘ |
| region | global availability subject to Samsung Galaxy Store coverage ⓘ |
| relatedTo |
Google Play Billing
NERFINISHED
ⓘ
Samsung Galaxy Store NERFINISHED ⓘ Samsung In-App Purchase service NERFINISHED ⓘ |
| requires |
Samsung Galaxy Store client app on device
ⓘ
Samsung account for end users ⓘ internet connection for purchase processing ⓘ |
| supports |
Java-based Android apps
ⓘ
Kotlin-based Android apps ⓘ consumable in-app products ⓘ non-consumable in-app products ⓘ subscription products ⓘ |
| supportsFeature |
error handling callbacks
ⓘ
localized pricing ⓘ multiple currencies ⓘ promotion and discount handling ⓘ purchase receipt validation ⓘ sandbox test environment ⓘ |
| targetAudience |
Android app developers
ⓘ
game developers ⓘ |
| usedFor |
connecting apps to Samsung Galaxy Store billing system
ⓘ
handling purchase flow in apps ⓘ integrating in-app purchases in Android apps ⓘ managing in-app purchase items ⓘ processing digital goods payments ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.