Hardcore Henry
E604458
Hardcore Henry is a 2015 Russian-American science fiction action film shot entirely from a first-person perspective, known for its frenetic, video game-like style and intense stunt work.
All labels observed (1)
| Label | Occurrences |
|---|---|
| Hardcore Henry canonical | 4 |
Statements (49)
| Predicate | Object |
|---|---|
| instanceOf |
action film
ⓘ
film ⓘ science fiction film ⓘ |
| basedOn | music videos for the band Biting Elbows ⓘ |
| boxOfficeUSD | 16000000 ⓘ |
| budgetUSD | 2000000 ⓘ |
| castMember |
Andrei Dementiev
NERFINISHED
ⓘ
Danila Kozlovsky NERFINISHED ⓘ Darya Charusha NERFINISHED ⓘ Haley Bennett NERFINISHED ⓘ Sharlto Copley NERFINISHED ⓘ Svetlana Ustinova NERFINISHED ⓘ Tim Roth NERFINISHED ⓘ |
| cinematographyBy |
Fedor Lyass
NERFINISHED
ⓘ
Ilya Naishuller NERFINISHED ⓘ Pasha Kapinos NERFINISHED ⓘ Vsevolod Kaptur NERFINISHED ⓘ |
| countryOfOrigin |
Russia
ⓘ
United States of America ⓘ
surface form:
United States
|
| director | Ilya Naishuller NERFINISHED ⓘ |
| distributedBy |
STX Entertainment
NERFINISHED
ⓘ
STXfilms NERFINISHED ⓘ |
| editedBy |
Ilya Naishuller
NERFINISHED
ⓘ
Steve Mirkovich NERFINISHED ⓘ |
| event | Toronto International Film Festival NERFINISHED ⓘ |
| filmingTechnique | GoPro cameras NERFINISHED ⓘ |
| genre |
action
ⓘ
science fiction ⓘ |
| hasFandom | cult following ⓘ |
| mainCharacter | Henry NERFINISHED ⓘ |
| motionPictureRating | R ⓘ |
| musicBy | Darya Charusha NERFINISHED ⓘ |
| narrativePerspective | first-person ⓘ |
| notableFeature |
entirely shot from a first-person perspective
ⓘ
extensive stunt work ⓘ video game-like visual style ⓘ |
| originalLanguage | English ⓘ |
| producer |
Ekaterina Kononenko
NERFINISHED
ⓘ
Ilya Naishuller NERFINISHED ⓘ Inga Vainshtein Smith NERFINISHED ⓘ Timur Bekmambetov NERFINISHED ⓘ |
| productionCompany | Bazelevs Company NERFINISHED ⓘ |
| protagonistTrait | cybernetically enhanced ⓘ |
| releaseDate |
2015-09-12
ⓘ
2016-04-08 ⓘ |
| runtimeMinutes | 96 ⓘ |
| screenwriter | Ilya Naishuller NERFINISHED ⓘ |
| setInPeriod | near future ⓘ |
| shotInFormat | first-person perspective ⓘ |
Referenced by (4)
Full triples — surface form annotated when it differs from this entity's canonical label.