Makoto Kano
E582198
Makoto Kano is a Japanese video game designer best known for his influential work at Nintendo on classic franchises such as Metroid and Kid Icarus.
All labels observed (1)
| Label | Occurrences |
|---|---|
| Makoto Kano canonical | 1 |
Statements (31)
| Predicate | Object |
|---|---|
| instanceOf |
Japanese person
ⓘ
Nintendo employee ⓘ video game designer ⓘ |
| activeInPeriod |
1980s
ⓘ
1990s ⓘ |
| affiliation | Nintendo R&D1 NERFINISHED ⓘ |
| collaboratedWith |
Gunpei Yokoi
NERFINISHED
ⓘ
Yoshio Sakamoto NERFINISHED ⓘ |
| countryOfCitizenship | Japan ⓘ |
| employer | Nintendo NERFINISHED ⓘ |
| fieldOfWork |
game design
ⓘ
game planning ⓘ |
| genreSpecialty |
action games
ⓘ
platform games ⓘ |
| industry | video games ⓘ |
| knownFor |
designing early Nintendo action games
ⓘ
work on Kid Icarus series ⓘ work on Metroid series ⓘ |
| language | Japanese ⓘ |
| nationality | Japanese ⓘ |
| notableWork |
Balloon Fight
NERFINISHED
ⓘ
Clu Clu Land NERFINISHED ⓘ Famicom Wars NERFINISHED ⓘ Kaeru no Tame ni Kane wa Naru ⓘ Kid Icarus NERFINISHED ⓘ Kid Icarus: Of Myths and Monsters NERFINISHED ⓘ Metroid NERFINISHED ⓘ Metroid II: Return of Samus NERFINISHED ⓘ |
| occupation |
game developer
ⓘ
video game designer ⓘ |
| workLocation | Kyoto NERFINISHED ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.