Red Alarm
E537247
Red Alarm is a 1995 wireframe 3D space shooter for Nintendo’s Virtual Boy, known for showcasing the system’s stereoscopic graphics despite its minimalist visuals.
Statements (33)
| Predicate | Object |
|---|---|
| instanceOf |
Virtual Boy game
ⓘ
rail shooter ⓘ space shooter ⓘ video game ⓘ |
| ageRatingRegion | Japan: suitable for all ages ⓘ |
| audio | synthesized soundtrack ⓘ |
| controlScheme | dual D-pad ⓘ |
| countryOfOrigin | Japan ⓘ |
| developer | T&E Soft NERFINISHED ⓘ |
| displayType | red-and-black stereoscopic display ⓘ |
| feature | stereoscopic 3D graphics ⓘ |
| gameMode | single-player ⓘ |
| genre |
3D shooter
ⓘ
shooter ⓘ |
| graphicsStyle | wireframe 3D ⓘ |
| hardwareExclusivity | Virtual Boy exclusive ⓘ |
| hasBosses | end-of-stage bosses ⓘ |
| hasLevelStructure | stage-based progression ⓘ |
| inputDevice | Virtual Boy controller ⓘ |
| notableComparison | often compared to Star Fox for its 3D shooting style ⓘ |
| notableFor | showcasing Virtual Boy stereoscopic capabilities ⓘ |
| objective |
destroy enemy forces
ⓘ
navigate 3D corridors ⓘ |
| originalLanguage | Japanese ⓘ |
| perspective |
first-person
ⓘ
third-person ⓘ |
| platform | Virtual Boy NERFINISHED ⓘ |
| publisher | Nintendo ⓘ |
| publisherRegion |
Nintendo published in Japan
ⓘ
Nintendo published in North America ⓘ |
| releaseYear | 1995 ⓘ |
| setting | outer space ⓘ |
| visualStyle | minimalist ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.