Z-machine
E528495
The Z-machine is a virtual machine designed to run Infocom's text adventure games across multiple computer platforms.
Statements (48)
| Predicate | Object |
|---|---|
| instanceOf |
interactive fiction engine
ⓘ
virtual machine ⓘ |
| architectureType | stack-based virtual machine ⓘ |
| backwardCompatibility | earlier Z-code versions ⓘ |
| compatibleWith | many non-Infocom interactive fiction works ⓘ |
| designedFor | running Infocom text adventure games ⓘ |
| developer | Infocom NERFINISHED ⓘ |
| distributionModel | story files plus platform-specific interpreter ⓘ |
| executes | Z-code NERFINISHED ⓘ |
| fileFormat | Z-code story file ⓘ |
| goal | platform independence for Infocom games ⓘ |
| hasComponent | Z-code interpreter NERFINISHED ⓘ |
| hasInterpreter |
Frotz
NERFINISHED
ⓘ
Gargoyle NERFINISHED ⓘ Nitfol NERFINISHED ⓘ Spatterlight NERFINISHED ⓘ Zoom NERFINISHED ⓘ |
| hasVersion |
Version 1
ⓘ
Version 2 ⓘ Version 3 ⓘ Version 4 ⓘ Version 5 ⓘ Version 6 ⓘ Version 7 ⓘ Version 8 ⓘ |
| influenced |
modern interactive fiction interpreters
ⓘ
virtual machine designs for narrative games ⓘ |
| inputMode | command-line style text input ⓘ |
| instructionSet | compact opcodes for text and game logic ⓘ |
| introducedBy | Infocom NERFINISHED ⓘ |
| introducedInDecade | 1970s ⓘ |
| memoryModel | separate dynamic and static memory regions ⓘ |
| notableGame |
Deadline
NERFINISHED
ⓘ
The Hitchhiker's Guide to the Galaxy NERFINISHED ⓘ Zork I NERFINISHED ⓘ Zork II NERFINISHED ⓘ Zork III NERFINISHED ⓘ |
| outputMode | formatted text ⓘ |
| primaryUse |
interactive fiction
ⓘ
text adventure games ⓘ |
| standardizedBy | Z-Machine Standards Document NERFINISHED ⓘ |
| supportsFeature |
compressed text storage
ⓘ
dynamic memory ⓘ multiple story file versions ⓘ save and restore game state ⓘ text input parsing ⓘ virtual memory ⓘ |
| supportsPlatform | multiple computer platforms ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.