Metal 2

E519906

Metal 2 is Apple’s second-generation low-level graphics and compute API framework designed to deliver improved performance and advanced GPU features on macOS, iOS, and other Apple platforms.

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Metal 2 canonical 1

Statements (48)

Predicate Object
instanceOf Apple framework
compute API
graphics API
announcedBy Apple Inc. NERFINISHED
category graphics and compute framework
developer Apple Inc.
goal better GPU utilization
improved performance
reduced CPU overhead
integratesWith Metal Performance Shaders framework NERFINISHED
Xcode NERFINISHED
introducedAtEvent WWDC 2017 NERFINISHED
language Metal Shading Language NERFINISHED
operatingSystem iOS
macOS
tvOS NERFINISHED
watchOS NERFINISHED
partOf Metal framework
platform Apple platforms
predecessor Metal
programmingModel low-level
supports GPGPU workloads
GPU capture
GPU compute
GPU counters
GPU-accelerated graphics
GPU-driven pipelines
Metal Performance Shaders NERFINISHED
VR rendering
advanced GPU features
argument buffers
compute kernels
debugging tools integration
external GPU (eGPU) acceleration
fences
improved command submission
improved memory management
indirect command buffers
machine learning workloads
precompiled shader libraries
profiling tools integration
resource heaps
sparse textures
tessellation
tile shading
targetAudience compute developers
game developers
graphics developers

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Metal version Metal 2