SKNode
E518838
SKNode is the fundamental building-block class in Apple's SpriteKit framework, representing a node in a scene graph that can display content or act as a container for other nodes.
Statements (50)
| Predicate | Object |
|---|---|
| instanceOf |
SpriteKit class
ⓘ
class ⓘ scene graph node type ⓘ |
| canContain |
child SKNode
ⓘ
subnodes ⓘ |
| canDisplay | visual content via subclasses ⓘ |
| conformsTo | NSCopying ⓘ |
| definedInFramework | SpriteKit NERFINISHED ⓘ |
| definedInLanguage |
Objective-C
NERFINISHED
ⓘ
Swift NERFINISHED ⓘ |
| hasProperty |
alpha
ⓘ
children ⓘ constraints ⓘ frame ⓘ isHidden ⓘ isPaused ⓘ isUserInteractionEnabled ⓘ name ⓘ parent ⓘ physicsBody ⓘ position ⓘ scene ⓘ speed ⓘ userData ⓘ xScale ⓘ yScale ⓘ zPosition ⓘ zRotation ⓘ |
| inheritsFrom | NSObject NERFINISHED ⓘ |
| introducedByCompany | Apple Inc. NERFINISHED ⓘ |
| method |
addChild(_:)
ⓘ
contains(_:) ⓘ convert(_ point:from:) ⓘ convert(_ point:to:) ⓘ removeAllActions() ⓘ removeFromParent() ⓘ run(_:) ⓘ run(_:completion:) ⓘ |
| platform |
iOS
ⓘ
macOS ⓘ tvOS NERFINISHED ⓘ watchOS NERFINISHED ⓘ |
| role |
fundamental building block of SpriteKit scenes
ⓘ
node in a scene graph ⓘ |
| supports |
actions
ⓘ
constraints ⓘ coordinate system transformations ⓘ physics simulation via physicsBody ⓘ |
| usedIn |
SKScene
NERFINISHED
ⓘ
SpriteKit scene graph ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.