DMP PICA200
E506440
The DMP PICA200 is a low-power, programmable graphics processing unit designed by Digital Media Professionals, best known for providing the 3D graphics capabilities in the Nintendo 3DS handheld console.
All labels observed (1)
| Label | Occurrences |
|---|---|
| DMP PICA200 canonical | 1 |
Statements (47)
| Predicate | Object |
|---|---|
| instanceOf |
embedded GPU
ⓘ
graphics processing unit ⓘ |
| alsoKnownAs | PICA200 NERFINISHED ⓘ |
| architectureType | programmable GPU ⓘ |
| belongsToFamily | PICA GPU family NERFINISHED ⓘ |
| category |
Nintendo hardware components
ⓘ
mobile GPUs ⓘ |
| companyOfDesigner | Digital Media Professionals Inc. NERFINISHED ⓘ |
| designer | Digital Media Professionals NERFINISHED ⓘ |
| era | 2010s embedded GPUs ⓘ |
| feature |
2D graphics acceleration
ⓘ
3D graphics acceleration ⓘ anti-aliasing support ⓘ embedded memory interfaces ⓘ fixed-function graphics pipeline elements ⓘ hardware lighting ⓘ programmable geometry processing ⓘ programmable shaders ⓘ programmable vertex processing ⓘ texture mapping ⓘ |
| headquartersOfDesigner | Tokyo NERFINISHED ⓘ |
| integratedInto | system-on-chip designs ⓘ |
| manufacturerCountry | Japan NERFINISHED ⓘ |
| notableFor | providing 3D graphics capabilities in Nintendo 3DS ⓘ |
| notableUse |
New Nintendo 3DS
NERFINISHED
ⓘ
Nintendo 3DS NERFINISHED ⓘ Nintendo 3DS XL NERFINISHED ⓘ |
| optimizationGoal |
high performance per watt
ⓘ
low power consumption ⓘ small silicon area ⓘ |
| powerCharacteristic | low-power ⓘ |
| primaryUse |
embedded systems
ⓘ
handheld gaming devices ⓘ |
| roleInNintendo3DS | main 3D graphics accelerator ⓘ |
| supports |
3D rendering
ⓘ
OpenGL ES-like programmable pipeline concepts ⓘ custom shading techniques ⓘ programmable effects ⓘ stereoscopic 3D graphics ⓘ |
| targetMarket |
consumer electronics
ⓘ
game consoles ⓘ mobile devices ⓘ |
| technologyDomain |
computer graphics
ⓘ
semiconductor IP core ⓘ |
| usedFor |
gaming graphics
ⓘ
real-time 3D graphics ⓘ user interface acceleration ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.