Circle Pad
E506437
The Circle Pad is the Nintendo 3DS’s analog thumbstick used for smooth, 360-degree directional control in games.
Observed surface forms (1)
| Surface form | Occurrences |
|---|---|
| Circle Pad Pro | 0 |
Statements (40)
| Predicate | Object |
|---|---|
| instanceOf |
Nintendo 3DS hardware feature
ⓘ
analog thumbstick ⓘ controller accessory ⓘ game controller component ⓘ |
| adds | second Circle Pad ⓘ |
| alsoKnownAs |
analog pad
ⓘ
slide pad ⓘ |
| compatiblePlatform | Nintendo 3DS family NERFINISHED ⓘ |
| compatibleWith |
Nintendo 3DS
NERFINISHED
ⓘ
Nintendo 3DS XL NERFINISHED ⓘ |
| controlMethod | thumb-operated ⓘ |
| designedBy | Nintendo hardware engineering team ⓘ |
| designedFor | portable gaming ⓘ |
| enables |
3D action games
ⓘ
precise aiming in shooters ⓘ smooth navigation in 3D environments ⓘ |
| hasAccessoryVariant | Circle Pad Pro NERFINISHED ⓘ |
| inputType | analog input ⓘ |
| introducedWith | Nintendo 3DS NERFINISHED ⓘ |
| manufacturer | Nintendo NERFINISHED ⓘ |
| movementRange | 360 degrees ⓘ |
| partOf |
New Nintendo 2DS XL
NERFINISHED
ⓘ
New Nintendo 3DS NERFINISHED ⓘ New Nintendo 3DS XL NERFINISHED ⓘ Nintendo 2DS NERFINISHED ⓘ Nintendo 3DS NERFINISHED ⓘ Nintendo 3DS XL NERFINISHED ⓘ |
| positionOnDevice | left side of lower screen ⓘ |
| primaryComplement |
D-pad
ⓘ
face buttons ⓘ shoulder buttons ⓘ |
| provides | 360-degree directional control ⓘ |
| shape | circular disc ⓘ |
| successorTo | Nintendo DS D-pad-only control ⓘ |
| supports |
precise directional input
ⓘ
variable speed movement ⓘ |
| surface | sliding pad ⓘ |
| usedFor |
camera control in games
ⓘ
character movement in games ⓘ menu navigation in games ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.