Geometry Engine at SGI

E500293

Geometry Engine at SGI was a pioneering hardware graphics subsystem developed at Silicon Graphics that accelerated 3D geometric computations and helped establish SGI’s leadership in high-performance computer graphics.

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Predicate Object
instanceOf 3D graphics accelerator
geometry processing engine
graphics hardware subsystem
architectureCharacteristic parallel processing of geometric primitives
pipelined geometry processing
basedOn VLSI implementation of geometry pipelines
componentOf SGI graphics subsystem
computes perspective projections
surface lighting parameters
vertex transformations
contributedTo SGI leadership in high-performance computer graphics
countryOfOrigin United States of America
surface form: United States
developer Silicon Graphics NERFINISHED
era 1980s
field 3D graphics
computer graphics
high-performance computing
followedBy more integrated SGI graphics pipelines
hardwareType fixed-function geometry pipeline
implementation custom VLSI chips
influenced design of early GPUs and graphics accelerators
subsequent SGI graphics architectures
mainFunction accelerating 3D geometric computations
hardware-accelerated clipping of 3D primitives
hardware-accelerated lighting calculations
hardware-accelerated transformation of 3D primitives
hardware-accelerated viewing transformations
manufacturer Silicon Graphics NERFINISHED
marketImpact helped differentiate SGI workstations from competitors
notableFor influencing later GPU geometry pipeline designs
pioneering dedicated geometry hardware in commercial systems
optimisedFor interactive graphics applications
real-time 3D rendering
precededBy earlier software-only 3D geometry computation
roleInHistory early commercial realization of a hardware geometry pipeline
supports 3D polygon rendering
clipping in homogeneous coordinates
coordinate transformations
lighting models
matrix transformations
usedFor 3D animation and graphics production
computer-aided design
scientific visualization
simulation and modeling
usedIn Silicon Graphics graphics terminals NERFINISHED
Silicon Graphics workstations NERFINISHED

Referenced by (3)

Full triples — surface form annotated when it differs from this entity's canonical label.

Kurt Akeley notableProject Geometry Engine at SGI
Onyx visualization systems uses Geometry Engine at SGI
this entity surface form: SGI RealityEngine graphics subsystem
Marc Hannah associatedWith Geometry Engine at SGI
this entity surface form: SGI 3D graphics architectures