Sony SPC700
E495981
The Sony SPC700 is an 8-bit audio processing unit used in the Super Nintendo Entertainment System to handle music and sound effects.
Statements (24)
| Predicate | Object |
|---|---|
| instanceOf |
8-bit microprocessor
ⓘ
audio processing unit ⓘ |
| architecture | 8-bit ⓘ |
| clockSource | separate from main SNES CPU ⓘ |
| componentOf | SNES audio subsystem ⓘ |
| controls |
audio sequencing
ⓘ
sample playback ⓘ |
| dataBusWidth | 8-bit ⓘ |
| designedFor | video game consoles ⓘ |
| generation | fourth-generation video game console hardware ⓘ |
| handles | audio communication with S-DSP ⓘ |
| instructionSet | custom 8-bit instruction set ⓘ |
| introducedIn | early 1990s ⓘ |
| manufacturer | Sony NERFINISHED ⓘ |
| memoryAccess | dedicated audio RAM ⓘ |
| primaryRole | audio processing ⓘ |
| region | used in all regional variants of the Super Nintendo Entertainment System ⓘ |
| separateFrom | Super Nintendo Entertainment System main CPU ⓘ |
| usedBy | SNES game developers ⓘ |
| usedFor |
music playback
ⓘ
sound effects playback ⓘ |
| usedIn | Super Nintendo Entertainment System NERFINISHED ⓘ |
| wordLength | 8-bit ⓘ |
| worksTogetherWith | S-DSP NERFINISHED ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.