GameLine
E480520
GameLine was an early 1980s dial-up video game delivery service for the Atari 2600 that let users download games over a telephone line using a special modem cartridge.
All labels observed (1)
| Label | Occurrences |
|---|---|
| GameLine canonical | 1 |
How this entity was disambiguated
This entity first appeared as the object of triple T4949018 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
Target entity: GameLine Context triple: [Control Video Corporation, product, GameLine]
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A.
1 Line
The 1 Line is a light rail route in the Seattle metropolitan area that forms the core north–south spine of Sound Transit's Link light rail system.
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B.
A line
The A line is a major New York City Subway service that runs primarily along the Eighth Avenue Line in Manhattan and extends into Brooklyn and Queens.
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C.
Q line
The Q line is a New York City Subway service that runs along the BMT Brighton Line in Brooklyn and through Manhattan, connecting neighborhoods like Coney Island and Midtown.
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D.
G line
The G line is a New York City Subway service that runs entirely in Brooklyn and Queens, connecting neighborhoods such as Park Slope without entering Manhattan.
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E.
What’s My Line?
What’s My Line? was a long-running American television game show in which celebrity panelists tried to guess the occupations or identities of mystery guests through yes-or-no questions.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Target entity: GameLine Target entity description: GameLine was an early 1980s dial-up video game delivery service for the Atari 2600 that let users download games over a telephone line using a special modem cartridge.
-
A.
1 Line
The 1 Line is a light rail route in the Seattle metropolitan area that forms the core north–south spine of Sound Transit's Link light rail system.
-
B.
A line
The A line is a major New York City Subway service that runs primarily along the Eighth Avenue Line in Manhattan and extends into Brooklyn and Queens.
-
C.
Q line
The Q line is a New York City Subway service that runs along the BMT Brighton Line in Brooklyn and through Manhattan, connecting neighborhoods like Coney Island and Midtown.
-
D.
G line
The G line is a New York City Subway service that runs entirely in Brooklyn and Queens, connecting neighborhoods such as Park Slope without entering Manhattan.
-
E.
What’s My Line?
What’s My Line? was a long-running American television game show in which celebrity panelists tried to guess the occupations or identities of mystery guests through yes-or-no questions.
- F. None of above. chosen
Statements (47)
| Predicate | Object |
|---|---|
| instanceOf |
dial-up video game delivery service
ⓘ
online game distribution service ⓘ telecommunications-based gaming service ⓘ |
| abbreviation | CVC NERFINISHED ⓘ |
| businessModel |
per-play charges
ⓘ
time-limited game access ⓘ |
| category |
Atari 2600 accessories
ⓘ
online services for video game consoles ⓘ |
| conceptualSuccessor | AOL NERFINISHED ⓘ |
| connectionType | telephone line ⓘ |
| countryOfOrigin |
United States of America
ⓘ
surface form:
United States
|
| dataStorage | ROM cartridge with RAM ⓘ |
| developer | Control Video Corporation NERFINISHED ⓘ |
| distributionModel |
pay-per-download service
ⓘ
subscription-based service ⓘ |
| era | early 1980s ⓘ |
| feature |
download games over telephone line
ⓘ
online high-score tracking ⓘ remote game library access ⓘ temporary game storage on cartridge ⓘ user account system ⓘ |
| gameTypeSupported | Atari 2600 ROM games ⓘ |
| hardwareType | modem cartridge ⓘ |
| historicalSignificance | one of the first systems to download console games over phone lines ⓘ |
| innovation |
centralized online game catalog
ⓘ
remote distribution of console games ⓘ |
| inspired | later online game distribution services ⓘ |
| legacy | influenced early online services industry ⓘ |
| limitation | games playable only for limited time after download ⓘ |
| marketOutcome | commercial failure ⓘ |
| notableAs | early precursor to digital game distribution ⓘ |
| parentCompany | Control Video Corporation NERFINISHED ⓘ |
| platform | Atari 2600 NERFINISHED ⓘ |
| reasonForDecline | video game crash of 1983 ⓘ |
| region | North America ⓘ |
| releasePeriod | circa 1983 ⓘ |
| requires |
Atari 2600 console
NERFINISHED
ⓘ
GameLine membership account ⓘ GameLine modem cartridge ⓘ standard telephone line ⓘ |
| serviceMedium | public switched telephone network ⓘ |
| serviceModel | client-server architecture ⓘ |
| serviceType | downloadable video games ⓘ |
| status | defunct ⓘ |
| targetPlatform | Atari 2600 NERFINISHED ⓘ |
| technology | dial-up modem ⓘ |
| userInteraction | dial access number to connect to GameLine service ⓘ |
How these facts were elicited
The pipeline generated the facts above by prompting gpt-5.1 with this entity's name + description and the instruction below.
You are a knowledge base construction expert. Given a subject entity and a description of it, return factual statements that you know for the subject as a JSON list of dictionaries(triples), where keys must be "subject", "predicate" and "object". The number of facts may be very high, between 25 to 50 or more, for very popular subjects. For less popular subjects, the number of facts can be very low, like 5 or 10. # Requirements - If you don't know the subject at all, return an empty list. - If the subject is not a named entity, return an empty list. - Include at least one triple where predicate is "instanceOf". - Do not get too wordy. - Separate several objects into multiple triples with one object.
Subject: GameLine Description of subject: GameLine was an early 1980s dial-up video game delivery service for the Atari 2600 that let users download games over a telephone line using a special modem cartridge.
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.