Martin Stig Andersen
E441979
Martin Stig Andersen is a Danish composer and sound designer best known for his atmospheric, experimental audio work in video games and film, including the acclaimed indie game Limbo.
All labels observed (1)
| Label | Occurrences |
|---|---|
| Martin Stig Andersen canonical | 2 |
Statements (45)
| Predicate | Object |
|---|---|
| instanceOf |
composer
ⓘ
film composer ⓘ human ⓘ sound designer ⓘ video game composer ⓘ |
| activeIn | 21st century ⓘ |
| awardReceived |
BAFTA Games Award for Audio Achievement
NERFINISHED
ⓘ
Nordic Game Award for Best Audio NERFINISHED ⓘ |
| countryOfCitizenship | Denmark ⓘ |
| educatedAt |
Royal Danish Academy of Music
NERFINISHED
ⓘ
The National Film School of Denmark NERFINISHED ⓘ |
| employer | Playdead NERFINISHED ⓘ |
| fieldOfWork |
film sound design
ⓘ
interactive media ⓘ video game audio ⓘ |
| genre |
ambient music
ⓘ
electronic music ⓘ experimental music ⓘ |
| hasRole |
co-composer for Inside
ⓘ
composer for Control ⓘ composer for Limbo ⓘ sound designer for Control ⓘ sound designer for Limbo ⓘ |
| knownFor |
atmospheric sound design
ⓘ
experimental audio techniques ⓘ work on the video game Limbo ⓘ |
| languageOfWorkOrName |
Danish
ⓘ
English ⓘ |
| nationality | Danish ⓘ |
| notableFor |
minimalist, monochrome soundscapes in Limbo
ⓘ
use of processed organic sounds in game audio ⓘ |
| notableWork |
Back to the Future: The Game
NERFINISHED
ⓘ
Control NERFINISHED ⓘ Inside NERFINISHED ⓘ Limbo NERFINISHED ⓘ Overgaden NERFINISHED ⓘ Rabbit at the Airport NERFINISHED ⓘ The Sound of Insects – Record of a Mummy NERFINISHED ⓘ The Wolf Among Us NERFINISHED ⓘ Wolfenstein II: The New Colossus NERFINISHED ⓘ Wolfenstein: The New Order NERFINISHED ⓘ |
| occupation |
audio director
ⓘ
composer ⓘ sound designer ⓘ |
| workLocation | Copenhagen NERFINISHED ⓘ |
Referenced by (2)
Full triples — surface form annotated when it differs from this entity's canonical label.