OnLive
E440657
OnLive was a pioneering but ultimately short-lived cloud gaming service that streamed high-end video games over the internet to low-powered devices.
Statements (53)
| Predicate | Object |
|---|---|
| instanceOf |
cloud gaming service
ⓘ
defunct company ⓘ |
| acquiredBy | Sony Computer Entertainment NERFINISHED ⓘ |
| acquisitionDate | 2015-03-24 ⓘ |
| acquisitionScope | patents and key assets ⓘ |
| businessModel |
game purchase
ⓘ
game rental ⓘ subscription ⓘ |
| country |
United States of America
ⓘ
surface form:
United States
|
| countryOfHeadquarters |
United States of America
ⓘ
surface form:
United States
|
| feature |
Brag Clips game video recording
ⓘ
cloud save synchronization ⓘ instant game streaming without downloads ⓘ spectator mode ⓘ |
| foundationYear | 2003 ⓘ |
| foundedBy |
Joe Bentley
NERFINISHED
ⓘ
Mike McGarvey NERFINISHED ⓘ Steve Perlman NERFINISHED ⓘ Tom Paquin NERFINISHED ⓘ |
| headquartersLocation | Mountain View, California NERFINISHED ⓘ |
| industry |
cloud computing
ⓘ
video game industry ⓘ |
| influenced |
Google Stadia
NERFINISHED
ⓘ
NVIDIA GeForce Now NERFINISHED ⓘ PlayStation Now NERFINISHED ⓘ |
| keyPerson |
Gary Lauder
NERFINISHED
ⓘ
Steve Perlman NERFINISHED ⓘ |
| launchYear | 2010 ⓘ |
| notableFor | pioneering commercial cloud gaming ⓘ |
| offeredProduct |
OnLive Desktop
NERFINISHED
ⓘ
OnLive Game System NERFINISHED ⓘ OnLive PlayPack NERFINISHED ⓘ |
| platformType | cloud gaming platform ⓘ |
| provided |
game streaming
ⓘ
remote desktop virtualization ⓘ |
| publicRevealYear | 2009 ⓘ |
| reasonForClosure |
financial difficulties
ⓘ
insufficient user base ⓘ |
| serviceLaunchDate | 2010-06-17 ⓘ |
| serviceShutdownDate | 2015-04-30 ⓘ |
| shutdownYear | 2015 ⓘ |
| state |
California, United States
ⓘ
surface form:
California
|
| status | discontinued ⓘ |
| supportedPlatform |
Android
NERFINISHED
ⓘ
Mac OS X NERFINISHED ⓘ Microsoft Windows NERFINISHED ⓘ OnLive Game System NERFINISHED ⓘ microconsoles ⓘ smartphones ⓘ tablets ⓘ |
| technologyUsed |
low-latency video compression
ⓘ
server-side rendering ⓘ video streaming ⓘ |
Referenced by (3)
Full triples — surface form annotated when it differs from this entity's canonical label.