The Hobbit (1982 video game)

E417812

The Hobbit (1982 video game) is an influential early text-and-graphics adventure game for home computers, renowned for its complex parser, dynamic world simulation, and pioneering adaptation of J.R.R. Tolkien’s novel.

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All labels observed (2)

Statements (50)

Predicate Object
instanceOf adventure game
graphic adventure
text adventure
video game
adaptationOfGenre fantasy novel
basedOn The Hobbit
basedOnWorkBy J. R. R. Tolkien
countryOfOrigin Australia
developer Beam Software
distributionFormat cassette tape
floppy disk
featuresCharacter Gandalf
Gollum
Smaug
Thorin Oakenshield
genre adventure
interactive fiction
hasGameMode single-player
hasParserName Inglish
hasVisuals static illustrations
influenced The Lord of the Rings: Game One
later graphic adventure games
language English
mediaType software
notableFeature NPCs acting independently
complex text parser
dynamic world simulation
pioneering text-and-graphics integration
real-time elements
notableFor high difficulty
innovative natural-language-style input
multiple solutions to puzzles
platform Apple II
Atari 8-bit family
BBC Micro
Commodore 16
Commodore 64
Commodore Plus/4
Dragon 32
IBM PC
MSX computers
surface form: MSX

Oric
Tandy TRS-80
surface form: TRS-80 Color Computer

ZX Spectrum
protagonist Bilbo Baggins
publicationDate 1982
publisher Addison-Wesley
Melbourne House
publisherImprint Melbourne House (book and software imprint)
setting Middle-earth

Referenced by (2)

Full triples — surface form annotated when it differs from this entity's canonical label.

The Hobbit hasAdaptation The Hobbit (1982 video game)
The Hobbit hasAdaptation The Hobbit (1982 video game)
this entity surface form: The Hobbit (2003 video game)