AlphaStar

E41648

AlphaStar is a DeepMind-created artificial intelligence system that achieved grandmaster-level performance in the real-time strategy game StarCraft II.

Jump to: Surface forms Statements Referenced by

Observed surface forms (1)

Surface form Occurrences
AlphaStar (StarCraft II agent) 1

Statements (48)

Predicate Object
instanceOf artificial intelligence system
game-playing AI
achievedRank Grandmaster
achievedRankIn StarCraft II European ladder
achievedRankRegion Europe
announcedBy DeepMind
announcedIn 2018
basedOnGame StarCraft II
collaborator Blizzard Entertainment
defeatedPlayer MaNa
TLO
developer DeepMind
DeepMind
surface form: Google DeepMind
developerHeadquarters London, England
surface form: London
evaluationSetting Blizzard ladder environment
field artificial intelligence
deep reinforcement learning
machine learning
gameGenre real-time strategy
handles long-term planning
partial observability
real-time decision making
notableFor defeating professional StarCraft II players
playing StarCraft II at grandmaster level
real-time strategy game performance
organizationTypeOfDeveloper AI research lab
platform IBM PC
surface form: PC
playsRace Protoss
Terran
Zerg
publiclyRevealedIn 2019
relatedTo AlphaGo
AlphaZero
researchArea imperfect information games
multi-agent systems
sequential decision making
trainingMethod league-based training
reinforcement learning via self-play
supervised learning from human replays
usesAlgorithm deep neural networks
imitation learning
multi-agent reinforcement learning
reinforcement learning
self-play
usesComponent LSTM
attention mechanism
neural network policy
value network

Referenced by (2)

Full triples — surface form annotated when it differs from this entity's canonical label.

DeepMind developed AlphaStar
Oriol Vinyals notableWork AlphaStar
this entity surface form: AlphaStar (StarCraft II agent)