Generative Programming: Concepts & Experiences
E355612
Generative Programming: Concepts & Experiences is an academic conference focused on research in generative and component-based software development, programming languages, and software engineering techniques.
All labels observed (1)
| Label | Occurrences |
|---|---|
| Generative Programming: Concepts & Experiences canonical | 2 |
How this entity was disambiguated
This entity first appeared as the object of triple T3413910 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
Target entity: Generative Programming: Concepts & Experiences Context triple: [GPCE, fullName, Generative Programming: Concepts & Experiences]
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A.
Touch of Class: Learning to Program Well with Objects and Contracts
"Touch of Class: Learning to Program Well with Objects and Contracts" is a computer science textbook by Bertrand Meyer that teaches object-oriented programming and software correctness using the Design by Contract methodology.
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B.
Types and Programming Languages (research contributions)
Types and Programming Languages (research contributions) refers to Tobias Nipkow’s influential work advancing the theory and mechanization of type systems and programming language semantics, particularly through formal verification and theorem proving.
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C.
Interactive Software Engineering
Interactive Software Engineering was a software company founded by Bertrand Meyer, best known for developing the Eiffel programming language and promoting object-oriented software engineering methods.
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D.
object-oriented software construction
Object-oriented Software Construction is a foundational book by Bertrand Meyer that systematically presents the principles, methods, and best practices of object-oriented software engineering.
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E.
Algorithms + Data Structures = Programs
"Algorithms + Data Structures = Programs" is a classic computer science textbook by Niklaus Wirth that systematically teaches how combining appropriate data structures with algorithms leads to effective and efficient programs.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Target entity: Generative Programming: Concepts & Experiences Target entity description: Generative Programming: Concepts & Experiences is an academic conference focused on research in generative and component-based software development, programming languages, and software engineering techniques.
-
A.
Touch of Class: Learning to Program Well with Objects and Contracts
"Touch of Class: Learning to Program Well with Objects and Contracts" is a computer science textbook by Bertrand Meyer that teaches object-oriented programming and software correctness using the Design by Contract methodology.
-
B.
Types and Programming Languages (research contributions)
Types and Programming Languages (research contributions) refers to Tobias Nipkow’s influential work advancing the theory and mechanization of type systems and programming language semantics, particularly through formal verification and theorem proving.
-
C.
Interactive Software Engineering
Interactive Software Engineering was a software company founded by Bertrand Meyer, best known for developing the Eiffel programming language and promoting object-oriented software engineering methods.
-
D.
object-oriented software construction
Object-oriented Software Construction is a foundational book by Bertrand Meyer that systematically presents the principles, methods, and best practices of object-oriented software engineering.
-
E.
Algorithms + Data Structures = Programs
"Algorithms + Data Structures = Programs" is a classic computer science textbook by Niklaus Wirth that systematically teaches how combining appropriate data structures with algorithms leads to effective and efficient programs.
- F. None of above. chosen
Statements (39)
| Predicate | Object |
|---|---|
| instanceOf |
academic conference
ⓘ
computer science conference ⓘ |
| abbreviation | GPCE ⓘ |
| academicDiscipline | computer science ⓘ |
| category |
programming languages conference
ⓘ
software engineering conference ⓘ |
| field |
component-based software development
ⓘ
generative programming ⓘ programming languages ⓘ software engineering ⓘ |
| focusesOn |
research in component-based software development
ⓘ
research in generative programming ⓘ research in programming languages ⓘ research in software engineering techniques ⓘ |
| goal |
advance the state of the art in component-based software development
ⓘ
advance the state of the art in generative programming ⓘ advance the state of the art in programming languages ⓘ advance the state of the art in software engineering techniques ⓘ |
| hasActivity |
keynote talks
ⓘ
paper presentations ⓘ technical sessions ⓘ workshops ⓘ |
| hasAudience |
graduate students
ⓘ
practitioners ⓘ researchers ⓘ |
| hasFormat | conference proceedings ⓘ |
| language | English ⓘ |
| publishes | peer-reviewed research papers ⓘ |
| topic |
code generation
ⓘ
component composition ⓘ configurable software systems ⓘ domain-specific languages ⓘ language design ⓘ metaprogramming ⓘ model-driven development ⓘ program transformation ⓘ software product lines ⓘ software reuse ⓘ variability management ⓘ |
How these facts were elicited
The pipeline generated the facts above by prompting gpt-5.1 with this entity's name + description and the instruction below.
You are a knowledge base construction expert. Given a subject entity and a description of it, return factual statements that you know for the subject as a JSON list of dictionaries(triples), where keys must be "subject", "predicate" and "object". The number of facts may be very high, between 25 to 50 or more, for very popular subjects. For less popular subjects, the number of facts can be very low, like 5 or 10. # Requirements - If you don't know the subject at all, return an empty list. - If the subject is not a named entity, return an empty list. - Include at least one triple where predicate is "instanceOf". - Do not get too wordy. - Separate several objects into multiple triples with one object.
Subject: Generative Programming: Concepts & Experiences Description of subject: Generative Programming: Concepts & Experiences is an academic conference focused on research in generative and component-based software development, programming languages, and software engineering techniques.
Referenced by (2)
Full triples — surface form annotated when it differs from this entity's canonical label.