The Legend of Zelda: Ocarina of Time "Bolero of Fire"
E1145790
UNEXPLORED
The Legend of Zelda: Ocarina of Time "Bolero of Fire" is a dramatic, fast-paced warp song from the game’s soundtrack that is used to transport the hero to the Fire Temple and is renowned for its intense, rhythmic melody.
All labels observed (1)
| Label | Occurrences |
|---|---|
| The Legend of Zelda: Ocarina of Time "Bolero of Fire" canonical | 1 |
How this entity was disambiguated
This entity first appeared as the object of triple T15024158 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: The Legend of Zelda: Ocarina of Time "Bolero of Fire" Context triple: [Koji Kondo, notableWork, The Legend of Zelda: Ocarina of Time "Bolero of Fire"]
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A.
The Legend of Zelda: Ocarina of Time "Song of Time"
The Legend of Zelda: Ocarina of Time's "Song of Time" is an iconic, mystical melody from the game’s soundtrack that plays a central role in its time-travel and puzzle mechanics.
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B.
The Legend of Zelda: Ocarina of Time "Prelude of Light"
The Legend of Zelda: Ocarina of Time "Prelude of Light" is a short, iconic warp melody from the game’s soundtrack that transports the hero to the Temple of Light and is widely recognized for its serene, ethereal theme.
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C.
The Legend of Zelda: Ocarina of Time "Song of Storms"
The Legend of Zelda: Ocarina of Time's "Song of Storms" is an iconic, looping ocarina melody associated with summoning rain and storms, widely remembered for its role in the game's time-travel side quest and its enduring popularity among fans.
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D.
The Legend of Zelda: Ocarina of Time "Nocturne of Shadow"
The Legend of Zelda: Ocarina of Time "Nocturne of Shadow" is a haunting warp song from the classic Nintendo 64 adventure game, used to transport the hero to the Shadow Temple.
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E.
The Legend of Zelda: Ocarina of Time "Sun’s Song"
The Legend of Zelda: Ocarina of Time "Sun’s Song" is a short, iconic ocarina melody from the game that allows players to instantly switch between day and night and repel certain undead enemies.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: The Legend of Zelda: Ocarina of Time "Bolero of Fire" Target entity description: The Legend of Zelda: Ocarina of Time "Bolero of Fire" is a dramatic, fast-paced warp song from the game’s soundtrack that is used to transport the hero to the Fire Temple and is renowned for its intense, rhythmic melody.
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A.
The Legend of Zelda: Ocarina of Time "Song of Time"
The Legend of Zelda: Ocarina of Time's "Song of Time" is an iconic, mystical melody from the game’s soundtrack that plays a central role in its time-travel and puzzle mechanics.
-
B.
The Legend of Zelda: Ocarina of Time "Prelude of Light"
The Legend of Zelda: Ocarina of Time "Prelude of Light" is a short, iconic warp melody from the game’s soundtrack that transports the hero to the Temple of Light and is widely recognized for its serene, ethereal theme.
-
C.
The Legend of Zelda: Ocarina of Time "Song of Storms"
The Legend of Zelda: Ocarina of Time's "Song of Storms" is an iconic, looping ocarina melody associated with summoning rain and storms, widely remembered for its role in the game's time-travel side quest and its enduring popularity among fans.
-
D.
The Legend of Zelda: Ocarina of Time "Nocturne of Shadow"
The Legend of Zelda: Ocarina of Time "Nocturne of Shadow" is a haunting warp song from the classic Nintendo 64 adventure game, used to transport the hero to the Shadow Temple.
-
E.
The Legend of Zelda: Ocarina of Time "Sun’s Song"
The Legend of Zelda: Ocarina of Time "Sun’s Song" is a short, iconic ocarina melody from the game that allows players to instantly switch between day and night and repel certain undead enemies.
- F. None of above. chosen
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.