The Legend of Zelda: Ocarina of Time "Song of Storms"
E1139681
UNEXPLORED
The Legend of Zelda: Ocarina of Time's "Song of Storms" is an iconic, looping ocarina melody associated with summoning rain and storms, widely remembered for its role in the game's time-travel side quest and its enduring popularity among fans.
All labels observed (1)
| Label | Occurrences |
|---|---|
| The Legend of Zelda: Ocarina of Time "Song of Storms" canonical | 1 |
How this entity was disambiguated
This entity first appeared as the object of triple T15024155 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: The Legend of Zelda: Ocarina of Time "Song of Storms" Context triple: [Koji Kondo, notableWork, The Legend of Zelda: Ocarina of Time "Song of Storms"]
-
A.
The Legend of Zelda: Ocarina of Time "Epona’s Song"
The Legend of Zelda: Ocarina of Time "Epona’s Song" is a short, memorable ocarina melody used to summon Link’s horse Epona in the classic Nintendo 64 adventure game.
-
B.
The Legend of Zelda: Ocarina of Time "Song of Time"
The Legend of Zelda: Ocarina of Time's "Song of Time" is an iconic, mystical melody from the game’s soundtrack that plays a central role in its time-travel and puzzle mechanics.
-
C.
The Legend of Zelda: Ocarina of Time "Saria’s Song"
“Saria’s Song” is a memorable, upbeat forest-themed musical piece from The Legend of Zelda: Ocarina of Time, composed by Koji Kondo and often associated with the character Saria and the Kokiri Forest.
-
D.
The Legend of Zelda: Ocarina of Time "Nocturne of Shadow"
The Legend of Zelda: Ocarina of Time "Nocturne of Shadow" is a haunting warp song from the classic Nintendo 64 adventure game, used to transport the hero to the Shadow Temple.
-
E.
The Legend of Zelda: Ocarina of Time "Zelda’s Lullaby"
The Legend of Zelda: Ocarina of Time "Zelda’s Lullaby" is an iconic, soothing musical theme from the Zelda video game series, closely associated with Princess Zelda and often used to signify royal lineage and moments of calm or mystery.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: The Legend of Zelda: Ocarina of Time "Song of Storms" Target entity description: The Legend of Zelda: Ocarina of Time's "Song of Storms" is an iconic, looping ocarina melody associated with summoning rain and storms, widely remembered for its role in the game's time-travel side quest and its enduring popularity among fans.
-
A.
The Legend of Zelda: Ocarina of Time "Epona’s Song"
The Legend of Zelda: Ocarina of Time "Epona’s Song" is a short, memorable ocarina melody used to summon Link’s horse Epona in the classic Nintendo 64 adventure game.
-
B.
The Legend of Zelda: Ocarina of Time "Song of Time"
The Legend of Zelda: Ocarina of Time's "Song of Time" is an iconic, mystical melody from the game’s soundtrack that plays a central role in its time-travel and puzzle mechanics.
-
C.
The Legend of Zelda: Ocarina of Time "Saria’s Song"
“Saria’s Song” is a memorable, upbeat forest-themed musical piece from The Legend of Zelda: Ocarina of Time, composed by Koji Kondo and often associated with the character Saria and the Kokiri Forest.
-
D.
The Legend of Zelda: Ocarina of Time "Nocturne of Shadow"
The Legend of Zelda: Ocarina of Time "Nocturne of Shadow" is a haunting warp song from the classic Nintendo 64 adventure game, used to transport the hero to the Shadow Temple.
-
E.
The Legend of Zelda: Ocarina of Time "Zelda’s Lullaby"
The Legend of Zelda: Ocarina of Time "Zelda’s Lullaby" is an iconic, soothing musical theme from the Zelda video game series, closely associated with Princess Zelda and often used to signify royal lineage and moments of calm or mystery.
- F. None of above. chosen
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.