“Human-Computer Interaction in the New Millennium”
E1093156
UNEXPLORED
“Human-Computer Interaction in the New Millennium” is an influential edited volume by John M. Carroll that surveys emerging theories, methods, and challenges in the field of human-computer interaction at the turn of the 21st century.
All labels observed (1)
| Label | Occurrences |
|---|---|
| “Human-Computer Interaction in the New Millennium” canonical | 1 |
How this entity was disambiguated
This entity first appeared as the object of triple T14342020 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
NED1
Entity disambiguation (via context triple)
gpt-5-mini-2025-08-07
Target entity: “Human-Computer Interaction in the New Millennium” Context triple: [John M. Carroll, hasWritten, “Human-Computer Interaction in the New Millennium”]
-
A.
The Psychology of Human-Computer Interaction
The Psychology of Human-Computer Interaction is a foundational book in the field of human-computer interaction that systematically applies cognitive psychology to the design and evaluation of user interfaces.
-
B.
Master of Human-Computer Interaction in Software Engineering
The Master of Human-Computer Interaction in Software Engineering is a specialized graduate program that integrates user-centered design principles with advanced software engineering practices to prepare students for building complex interactive systems.
-
C.
CHI Conference on Human Factors in Computing Systems
The CHI Conference on Human Factors in Computing Systems is the premier international academic conference on human–computer interaction, showcasing cutting-edge research on the design, evaluation, and use of interactive technologies.
-
D.
“Computing: A Human Activity”
“Computing: A Human Activity” is a collection of essays by computer scientist Peter Naur that explores computing as a human-centered, theory-building activity rather than a purely formal or mathematical discipline.
-
E.
The Humane Interface
The Humane Interface is a seminal book by computer interface expert Jef Raskin that proposes human-centered principles and design guidelines for more intuitive and efficient user interfaces.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
NED2
Entity disambiguation (via description)
gpt-5-mini-2025-08-07
Target entity: “Human-Computer Interaction in the New Millennium” Target entity description: “Human-Computer Interaction in the New Millennium” is an influential edited volume by John M. Carroll that surveys emerging theories, methods, and challenges in the field of human-computer interaction at the turn of the 21st century.
-
A.
The Psychology of Human-Computer Interaction
The Psychology of Human-Computer Interaction is a foundational book in the field of human-computer interaction that systematically applies cognitive psychology to the design and evaluation of user interfaces.
-
B.
Master of Human-Computer Interaction in Software Engineering
The Master of Human-Computer Interaction in Software Engineering is a specialized graduate program that integrates user-centered design principles with advanced software engineering practices to prepare students for building complex interactive systems.
-
C.
CHI Conference on Human Factors in Computing Systems
The CHI Conference on Human Factors in Computing Systems is the premier international academic conference on human–computer interaction, showcasing cutting-edge research on the design, evaluation, and use of interactive technologies.
-
D.
“Computing: A Human Activity”
“Computing: A Human Activity” is a collection of essays by computer scientist Peter Naur that explores computing as a human-centered, theory-building activity rather than a purely formal or mathematical discipline.
-
E.
The Humane Interface
The Humane Interface is a seminal book by computer interface expert Jef Raskin that proposes human-centered principles and design guidelines for more intuitive and efficient user interfaces.
- F. None of above. chosen
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.