Oculus runtime
E1044589
Oculus runtime is the core software layer that manages VR hardware interaction, tracking, and application execution for Oculus virtual reality systems.
All labels observed (1)
| Label | Occurrences |
|---|---|
| Oculus runtime canonical | 1 |
How this entity was disambiguated
This entity first appeared as the object of triple T13513922 — resolving that mention is where its identity was fixed. The disambiguator weighed these candidate entities and picked the highlighted one (or “None”, minting a new entity). This is how homonymy is resolved: the same surface form can point to different entities.
Target entity: Oculus runtime Context triple: [Oculus OS, includes, Oculus runtime]
-
A.
Oculus SDK
Oculus SDK is a software development kit that provides tools and APIs for creating virtual reality applications and experiences for Oculus headsets.
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B.
Oculus OS (Android-based for standalone headsets)
Oculus OS is a customized Android-based operating system designed by Oculus VR to power and optimize standalone virtual reality headsets.
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C.
Oculus app
The Oculus app is a mobile companion application that manages VR headset setup, content browsing, and social features for Oculus virtual reality devices.
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D.
Oculus Home interface
The Oculus Home interface is a virtual reality home screen and hub environment where users can access apps, games, and settings on Oculus-powered headsets.
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E.
Oculus VR
Oculus VR is a virtual reality technology company best known for developing the Oculus Rift headset and helping popularize modern consumer VR experiences.
- F. None of above. chosen
- G. Unsure - the case is ambiguous/there is not enough information to decide.
Target entity: Oculus runtime Target entity description: Oculus runtime is the core software layer that manages VR hardware interaction, tracking, and application execution for Oculus virtual reality systems.
-
A.
Oculus SDK
Oculus SDK is a software development kit that provides tools and APIs for creating virtual reality applications and experiences for Oculus headsets.
-
B.
Oculus OS (Android-based for standalone headsets)
Oculus OS is a customized Android-based operating system designed by Oculus VR to power and optimize standalone virtual reality headsets.
-
C.
Oculus app
The Oculus app is a mobile companion application that manages VR headset setup, content browsing, and social features for Oculus virtual reality devices.
-
D.
Oculus Home interface
The Oculus Home interface is a virtual reality home screen and hub environment where users can access apps, games, and settings on Oculus-powered headsets.
-
E.
Oculus VR
Oculus VR is a virtual reality technology company best known for developing the Oculus Rift headset and helping popularize modern consumer VR experiences.
- F. None of above. chosen
Statements (48)
| Predicate | Object |
|---|---|
| instanceOf |
runtime environment
ⓘ
system software ⓘ virtual reality software component ⓘ |
| developedBy |
Meta Platforms
NERFINISHED
ⓘ
Oculus VR NERFINISHED ⓘ |
| handles |
USB communication with headset
ⓘ
frame submission ⓘ performance management for VR apps ⓘ pose prediction ⓘ reprojection ⓘ sensor data fusion ⓘ |
| interfacesWith |
Oculus Mobile SDK
NERFINISHED
ⓘ
Oculus PC SDK NERFINISHED ⓘ OpenXR runtime NERFINISHED ⓘ |
| manages |
VR hardware interaction
ⓘ
application execution ⓘ controller tracking ⓘ head tracking ⓘ positional tracking ⓘ |
| operatesOn |
GPU rendering pipeline
ⓘ
VR display pipeline ⓘ |
| partOf |
Meta Quest system software stack
ⓘ
Oculus PC software NERFINISHED ⓘ |
| primaryFunction | manage VR hardware interaction, tracking, and application execution for Oculus systems ⓘ |
| provides |
IPD configuration
ⓘ
VR compositor ⓘ asynchronous spacewarp ⓘ asynchronous timewarp ⓘ distortion correction ⓘ guardian boundary system integration ⓘ lens distortion compensation ⓘ timewarp ⓘ |
| requires |
Oculus drivers
ⓘ
Oculus services NERFINISHED ⓘ |
| supportsAPI |
Oculus PC SDK API
NERFINISHED
ⓘ
OpenXR API (Oculus implementation) NERFINISHED ⓘ |
| supportsFeature |
inside-out tracking (for compatible headsets)
ⓘ
room-scale VR ⓘ seated VR ⓘ standing VR ⓘ |
| supportsPlatform |
Meta Quest
NERFINISHED
ⓘ
Microsoft Windows NERFINISHED ⓘ Oculus Quest (PC Link mode) NERFINISHED ⓘ Oculus Rift NERFINISHED ⓘ Oculus Rift S NERFINISHED ⓘ |
| usedBy |
Oculus Store applications
NERFINISHED
ⓘ
OpenXR applications targeting Oculus devices ⓘ SteamVR via Oculus runtime mode ⓘ |
How these facts were elicited
The pipeline generated the facts above by prompting gpt-5.1 with this entity's name + description and the instruction below.
You are a knowledge base construction expert. Given a subject entity and a description of it, return factual statements that you know for the subject as a JSON list of dictionaries(triples), where keys must be "subject", "predicate" and "object". The number of facts may be very high, between 25 to 50 or more, for very popular subjects. For less popular subjects, the number of facts can be very low, like 5 or 10. # Requirements - If you don't know the subject at all, return an empty list. - If the subject is not a named entity, return an empty list. - Include at least one triple where predicate is "instanceOf". - Do not get too wordy. - Separate several objects into multiple triples with one object.
Subject: Oculus runtime Description of subject: Oculus runtime is the core software layer that manages VR hardware interaction, tracking, and application execution for Oculus virtual reality systems.
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.