Donut Plains 3
E1028615
Donut Plains 3 is a side-scrolling platforming stage in Super Mario World, set in the Donut Plains area and featuring challenging terrain and enemy obstacles.
Statements (43)
| Predicate | Object |
|---|---|
| instanceOf |
side-scrolling platform stage
ⓘ
video game level ⓘ |
| appearsIn | Super Mario World NERFINISHED ⓘ |
| consoleGeneration | fourth generation of video game consoles ⓘ |
| contains | multiple platforming sections ⓘ |
| designedFor | precision jumping ⓘ |
| developer | Nintendo NERFINISHED ⓘ |
| difficulty | intermediate ⓘ |
| featuredIn | Super Mario World: Super Mario Advance 2 NERFINISHED ⓘ |
| followedBy | Donut Ghost House NERFINISHED ⓘ |
| gameMode | single-player ⓘ |
| genre | platformer level ⓘ |
| hasBackground | outdoor landscape ⓘ |
| hasCheckpoint | midway gate ⓘ |
| hasCollectible |
Cape Feather
NERFINISHED
ⓘ
Dragon Coin NERFINISHED ⓘ Fire Flower NERFINISHED ⓘ Super Mushroom NERFINISHED ⓘ |
| hasEnemy |
Buzzy Beetle
NERFINISHED
ⓘ
Chargin' Chuck NERFINISHED ⓘ Koopa Troopa NERFINISHED ⓘ Swooper NERFINISHED ⓘ |
| hasGoal | goal tape ⓘ |
| hasObstacle | enemy obstacles ⓘ |
| hasTerrain |
bottomless pits
ⓘ
moving platforms ⓘ narrow ledges ⓘ |
| levelNumberWithinWorld | 3 ⓘ |
| partOf | Donut Plains NERFINISHED ⓘ |
| platform |
Game Boy Advance
NERFINISHED
ⓘ
Super Nintendo Entertainment System NERFINISHED ⓘ |
| precededBy | Donut Plains 2 NERFINISHED ⓘ |
| publisher | Nintendo ⓘ |
| region | Donut Plains area of Dinosaur Land NERFINISHED ⓘ |
| releaseYear | 1990 ⓘ |
| requires | timing to avoid enemies ⓘ |
| scrollDirection | horizontal ⓘ |
| supportsCharacter |
Luigi
NERFINISHED
ⓘ
Mario NERFINISHED ⓘ |
| supportsPowerUp |
Cape Feather
ⓘ
Fire Flower NERFINISHED ⓘ Super Mushroom NERFINISHED ⓘ |
| worldNumber | 2 ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.