Julian Lefay
E1003128
Julian Lefay is a video game designer and programmer best known as a key creative force behind the early games in The Elder Scrolls series at Bethesda Softworks.
All labels observed (1)
| Label | Occurrences |
|---|---|
| Julian Lefay canonical | 1 |
Statements (26)
| Predicate | Object |
|---|---|
| instanceOf |
person
ⓘ
video game designer ⓘ video game programmer ⓘ |
| associatedWith | Bethesda Softworks NERFINISHED ⓘ |
| countryOfCitizenship | Norway ⓘ |
| employer | Bethesda Softworks NERFINISHED ⓘ |
| field |
computer programming
ⓘ
video game development ⓘ |
| genreSpecialization | role-playing video games ⓘ |
| industry | video game industry ⓘ |
| influencedWork | open-world role-playing games ⓘ |
| knownFor | The Elder Scrolls series NERFINISHED ⓘ |
| notableContribution |
core design of The Elder Scrolls: Arena
ⓘ
technical direction of The Elder Scrolls II: Daggerfall ⓘ |
| notableFor | shaping design and technology of early The Elder Scrolls titles ⓘ |
| notableWork |
The Elder Scrolls II: Daggerfall
NERFINISHED
ⓘ
The Elder Scrolls: Arena NERFINISHED ⓘ |
| occupation |
video game designer
ⓘ
video game programmer ⓘ |
| otherName | “Father of The Elder Scrolls” ⓘ |
| programmingLanguageUsed |
C
ⓘ
assembly language ⓘ |
| role | key creative force behind early The Elder Scrolls games ⓘ |
| workedOn |
The Elder Scrolls II: Daggerfall
NERFINISHED
ⓘ
The Elder Scrolls: Arena NERFINISHED ⓘ early The Elder Scrolls series ⓘ |
Referenced by (1)
Full triples — surface form annotated when it differs from this entity's canonical label.