setting in a video game franchise
C64922
concept
The setting in a video game franchise is the recurring fictional world or environment, including its locations, time period, and contextual lore, in which the games’ stories and gameplay take place.
Observed surface forms (4)
- setting of a video game ×3
- game setting ×1
- platform game setting ×1
- setting in video game expansion ×1
Instances (7)
- planet Sera
- Crash Bandicoot universe via concept surface "platform game setting"
- Pandaria via concept surface "setting in video game expansion"
- Eorzea via concept surface "setting of a video game"
- Hydaelyn via concept surface "setting of a video game"
- Wraeclast via concept surface "game setting"
- Wellington Wells via concept surface "setting of a video game"