setting in a video game franchise

C64922
concept

The setting in a video game franchise is the recurring fictional world or environment, including its locations, time period, and contextual lore, in which the games’ stories and gameplay take place.

All labels observed (5)

Label Occurrences
setting of a video game 3
game setting 1
platform game setting 1

Description generation (CDg)

The one-sentence description above was generated by prompting gpt-5.1 with the class name and this instruction.

Instruction
generate a one-sentence description for a given conceptual class.
# Response Format
Return only the sentence: "Description: [one-sentence description of the conceptional class]"
Input
Class: setting in a video game franchise
Generated description
The setting in a video game franchise is the recurring fictional world or environment, including its locations, time period, and contextual lore, in which the games’ stories and gameplay take place.

Instances (7)

Instance Via concept surface
planet Sera
Crash Bandicoot universe platform game setting
Pandaria setting in video game expansion
Eorzea setting of a video game
Hydaelyn setting of a video game
Wraeclast game setting
Wellington Wells setting of a video game