firearm in video game
C64318
concept
A firearm in a video game is a virtual weapon object that players can equip and use to project damage at range, typically defined by attributes such as damage, accuracy, fire rate, ammunition capacity, and recoil behavior.
Observed surface forms (3)
- video game weapon ×2
- Video game weapon ×1
- in-game weapon ×1
Instances (5)
- Lancer assault rifle
-
Railgun
via concept surface "video game weapon"
surface form: Railgun (Quake)
- Chaingun via concept surface "Video game weapon"
- Firemace via concept surface "video game weapon"
- Pulse Pistols via concept surface "in-game weapon"