event in a video game
C62581
concept
An event in a video game is a discrete occurrence or trigger—often time-based, player-driven, or system-generated—that changes the game state, prompts responses, or advances gameplay or narrative.
Observed surface forms (5)
- non-player character encounter ×2
- video game quest ×2
- PvE scenario ×1
- in-game activity ×1
- videoGameStoryEvent ×1
Instances (8)
- Second Battle of Hoover Dam
- Cayde’s Stash via concept surface "in-game activity"
- Cortex shrinks the Earth via concept surface "videoGameStoryEvent"
- Lords of Dread via concept surface "non-player character encounter"
- The Search for Cain via concept surface "video game quest"
- Warfronts via concept surface "PvE scenario"
- Stone Legion Generals via concept surface "non-player character encounter"
- Eve of Destruction via concept surface "video game quest"