quest hub
C57570
concept
A quest hub is a central location or interface in a game where players receive, manage, and turn in multiple quests, often serving as a focal point for progression and narrative.
Observed surface forms (2)
- questing area ×2
- dungeon hub ×1
Instances (11)
- Rogueport Underground via concept surface "dungeon hub"
- Rogueport Trouble Center
- Tirna Noch
- Pridefall Hamlet via concept surface "questing area"
- Darkhaven
-
Deathknell (Forsaken starting zone vicinity)
surface form: Deathknell
- Dahlgur Oasis
- Razor Hill Outskirts via concept surface "questing area"
- Gromgol Base Camp
- Camp Taurajo
- Crossroads