game content
C35489
concept
Game content is the collection of interactive elements, narratives, assets, and mechanics that make up the playable experience within a game.
All labels observed (7)
| Label | Occurrences |
|---|---|
| video game content update | 10 |
| game content canonical | 5 |
| content update | 2 |
| GameContent | 1 |
| PvE content | 1 |
| game content cycle | 1 |
| single-player content | 1 |
Instances (21)
| Instance | Via concept surface |
|---|---|
| Cloudrest | PvE content |
| Triforce Cup | — |
| Crossing Cup | — |
| Plague Quarter | — |
| Class Challenges | single-player content |
| Year of the Gryphon | game content cycle |
| World of Warcraft patch 9.1 Chains of Domination | video game content update |
| Patch 9.2 Eternity’s End | video game content update |
| Patch 2.1 – Black Temple | content update |
| Patch 2.4 – Fury of the Sunwell | content update |
| Ruined Temple | GameContent |
| Betrayal | video game content update |
| Echoes of the Atlas | video game content update |
| Siege of the Atlas | video game content update |
| Lake of Kalandra | video game content update |
| Siege of Orgrimmar | — |
| Affliction | video game content update |
| Update Aquatic | video game content update |
| The Wild Update | video game content update |
| Battle of Dazar'alor | — |
| Tides of Vengeance | video game content update |