game content
C35489
concept
Game content is the collection of interactive elements, narratives, assets, and mechanics that make up the playable experience within a game.
Observed surface forms (6)
- video game content update ×10
- content update ×2
- GameContent ×1
- PvE content ×1
- game content cycle ×1
- single-player content ×1
Instances (21)
- Cloudrest via concept surface "PvE content"
- Triforce Cup
- Crossing Cup
- Plague Quarter
- Class Challenges via concept surface "single-player content"
- Year of the Gryphon via concept surface "game content cycle"
- World of Warcraft patch 9.1 Chains of Domination via concept surface "video game content update"
- Patch 9.2 Eternity’s End via concept surface "video game content update"
- Patch 2.1 – Black Temple via concept surface "content update"
- Patch 2.4 – Fury of the Sunwell via concept surface "content update"
- Ruined Temple via concept surface "GameContent"
- Betrayal via concept surface "video game content update"
- Echoes of the Atlas via concept surface "video game content update"
- Siege of the Atlas via concept surface "video game content update"
- Lake of Kalandra via concept surface "video game content update"
- Siege of Orgrimmar
- Affliction via concept surface "video game content update"
- Update Aquatic via concept surface "video game content update"
- The Wild Update via concept surface "video game content update"
- Battle of Dazar'alor
- Tides of Vengeance via concept surface "video game content update"