video game development role
C29426
concept
A video game development role is a specialized position responsible for designing, programming, creating art, composing audio, or managing production tasks that collectively bring an interactive game from concept to playable product.
Observed surface forms (2)
| Surface form | Occurrences |
|---|---|
| role-playing game designer | 5 |
| video game art director | 1 |
Instances (9)
| Instance | Via concept surface |
|---|---|
| Crash Bandicoot 4: It’s About Time (support studio) | — |
| Call of Duty: Infinite Warfare (support studio) | — |
| Call of Duty: Black Ops Cold War (support studio) | — |
| Steve Long | role-playing game designer |
| M. A. R. Barker | role-playing game designer |
| Angel Leigh McCoy | role-playing game designer |
| Marcus Rowland | role-playing game designer |
| Sandy Petersen | role-playing game designer |
| Ben Thompson | video game art director |